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[Update] Jan 20th, 2010: Vehicles on TC
Hello everyone.
To test the functionality of the code used for vehicles, Swoop, Speederbike, and X34 Landspeeder schematics have been implemented for Master Artisans. The repair option has NOT been implemented, nor have Vehicle Garages. Also, all the schematics require the full amount of resources to craft each one. Datapad items cannot be traded, so to trade any vehicle it must be in deed form. Please report any issues you have with these new additions in this thread, and be as thorough as possible in your description of the events (HP of the speeder, resources used, were you being attacked, were you in combat/TEFd, etc...) Thank you all for your continued support and enjoy your swift travels across the galaxy. |
Vroom!
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Awesome!
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yippee...
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Kell, lets race!
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Beep beep out of the way!
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Whoooo!! :D
Thanks a lot for this. Too bad I still have a long way until Master Artisan but maybe I'll manage to buy a deed for one :D Thank you for the great work SWGEmu team =D |
Master Artisan is not hard at all to get. I hope to test out some vehicles later today, very exciting to see this in the game!
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so what happens if a vehicle breaks? do we have to craft a new one?
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Are the 2 seat cars going to go back to being 2 people usable at any time btw? not asking an eta just a confirmation either way :)
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Oh well, there go my good looks. Its back to being fat again. :(
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It looks like they may blow up crossing a server boundary be careful driving in and out of cities dismount and store first once i mine more resource and can make a bunch of these ill test this out properly and tell you all the resource stats etc
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