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-   -   Phase Testing Tasks for Week of 4/21 (http://archive.swgemu.com/forums//showthread.php?t=22460)

Ramsey 04-21-2009 02:30 AM

Phase Testing Tasks for Week of 4/21
 
Task Overview:
-New Bank Terminals
-Basic Missions
-Inventory Stress

====================

New Bank Terminals
Banking terminals were added to all NPC cities. If you feel like there should be more, open up a discussion in the TC Forum.

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Basic Missions
Basic missions have been rolled out onto the TC. The goal for this week is to make sure the MissionManager and Objective tracking are stable before we move onto lairs. The ONLY place you can obtain missions is from a special mission terminal in the center of Theed, coordinates: (-4885.0f, 4185.0f). It is by the Gungans, guild terminals, and Jeff Freeman fountain.

The following missions are available and essentially ask you to do similar tasks, but with different targets. If these simple missions prove to be stable, lairs will hit TC
1) The Shaupaut Hunt*
2) Jurassic Peko
3) Hairball**
4) Narlgatch Test**
5) tic-tac-peko**

*This mission does not function like live extermination missions. You receive it from the terminal, but you must return to an NPC to complete it. This is to test scripted NPC mission evaluation.

** Ready but not on TC until the first two are determined stable.

Missions will be available on the next restart. When reporting bugs, INCLUDE STEPS ON HOW TO REPRODUCE. For missions specifically, include the name of the mission.

If you are having issues with the terminal, waypoints, or mission objects - try logging out then back in. SWGEmu staff have a command available to wipe all of your mission data if it is corrupted or bugged. Before requesting staff aid, create a new character and try to reproduce the bug - file a report if you can reproduce.

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Inventory Stress
An object and saving overhaul are on the way which will eventually wipe out all of the nasty bugs involving inventory. However, we are still interested in fixing the current Inventory system. If you notice any issues/bugs with your Inventory, please try to reproduce the bug and file a report on Mantis. This would help a lot! Thanks

====================

This thread is subject to further updates throughout the week. cRush is currently busy with school / work, housing & structure changes will rollout when he sees fit. He was nearing completion last week so it is possible that this week may bear some of his structure updates.

odwill 04-21-2009 01:59 PM

Awesome news, Ramsey. Question with
Quote:

Inventory Stress
An object and saving overhaul are on the way which will eventually wipe out all of the nasty bugs involving inventory.
Does this include logging in naked and "delete" items from inventory bug or ghost inventory items?

Both have happened to me on multiple characters for the past 5 days.

Thanks,

Odz

djolovicl 04-21-2009 02:01 PM

Big smile for you :D

hisengal 04-21-2009 02:15 PM

imber news dude :=)

Vlock 04-21-2009 02:20 PM

awesome....excited as all hell. loggin in soon to test this out!


<3 devs :D

Bokata 04-21-2009 02:26 PM

Sweeet! Gonna test missions now.

EVILJUDE 04-21-2009 03:43 PM

definitely goot to hear about the inventory issue gonna be fixed. already posted a bug report and added to a few other's bug reports that this issue happened on a few new toons I made.

TCircuits 04-21-2009 04:00 PM

Quote:

Originally Posted by Ramsey (Post 340221)
Inventory Stress
An object and saving overhaul are on the way which will eventually wipe out all of the nasty bugs involving inventory. However, we are still interested in fixing the current Inventory system. If you notice any issues/bugs with your Inventory, please try to reproduce the bug and file a report on Mantis. This would help a lot! Thanks

====================

This thread is subject to further updates throughout the week. cRush is currently busy with school / work, housing & structure changes will rollout when he sees fit. He was nearing completion last week so it is possible that this week may bear some of his structure updates.

Thanks for the update. I've already reported enough comments on Mantis regarding the nasty inventory bugs. Unable to test with my main character since her inventory is nearly completely full with "phantom" items. Sad to hear about housing & structure changes being delayed seeing as I recall it was slated "early" this week per "Bi-Weekly Update for 04/17/2009". Regardless, I know we'll all continue to look forward to the upcoming changes. :)

Casius Fet 04-21-2009 04:31 PM

Yea, LOL great about the inventory I hope it works... as it was before the Bazaar stole my money and gave me no clothes (Like a bad vending Machine :D) and I logged in with all of my clothes missing besides my pants :O

Guryon 04-21-2009 07:49 PM

Nooooo I'm stuck at work for another 6 hours!!

Lubbe 04-21-2009 07:56 PM

Gotta check out the missions :)

Ramsey 04-21-2009 09:31 PM

Thanks to the testers that ran missions earlier today...we (TA especially <3) found a lot of bugs that were immediately patched. I will frequently add missions to test various BTS facilities. Monitor the SVN log: http://trac2.assembla.com/swgemu/timeline

Casius Fet 04-22-2009 07:21 AM

The missions are working out well... wish you guys would stop stealing my clothes and leaving me with nothing but my pants though :lightsaber:

AzizaEno 04-22-2009 11:52 AM

wooohooo!! missions!

Lord Vexos 04-22-2009 01:00 PM

The missions dont delete the waypoint after completion


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