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-   Test Center Updates (http://archive.swgemu.com/forums//forumdisplay.php?f=124)
-   -   Update 5/13/2009 (http://archive.swgemu.com/forums//showthread.php?t=23544)

cRush 05-13-2009 05:07 PM

Mini suits aren't enabled, the option to enable them was added.

Dinno 05-13-2009 05:22 PM

Over expectations works :bow:
We know why we waiting for the server now, and feels soo better, THX :)

Valithor 05-13-2009 05:23 PM

Now that we have the Creature Handler, we need the bio-technician! (Or at least to the point where we can harvest DNA and craft creature habitats!)

Popojiju 05-13-2009 05:41 PM

Update looks awesome. Thanks to all of you for your continued love and hard work on this game!

POC3442 05-13-2009 05:41 PM

no....now that we have CH we just need servers up to test the heck out of it :)

mujadaddy 05-13-2009 05:46 PM

Quote:

Originally Posted by Dame (Post 351526)
Added broken skill mods

UMMmmm... Please clarify.

Karas 05-13-2009 06:02 PM

Quote:

Originally Posted by mujadaddy (Post 351638)
UMMmmm... Please clarify.

mrtopas was adding in the ability to turn certain bugs that was in pre-cu on and off

One of the toggle's for bugs enables you to break the skill mods that were broken pre-cu if you chose too

Yhor 05-13-2009 06:03 PM

http://i696.photobucket.com/albums/v...downsbravo.gifhttp://i696.photobucket.com/albums/v...s/thwoohoo.gif

StoneInc 05-13-2009 06:07 PM

Thanking you. :)

KroniK 05-13-2009 06:31 PM

Freaking sweet as usually. Y'all never disappoint. Thanks a lot.

AlphaDawg 05-13-2009 07:06 PM

awesome!!

eddy696969 05-13-2009 07:22 PM

Damn Dame! nice!:)

Tothix 05-13-2009 07:29 PM

Sexy.

dedaskalion 05-13-2009 07:35 PM

Quote:

Originally Posted by cRush (Post 351610)
Mini suits aren't enabled, the option to enable them was added.

Then enable them...

djolovicl 05-13-2009 07:42 PM

Quote:

Originally Posted by dedaskalion (Post 351696)
Then enable them...

OK, lets see your hands people! How many of you didn't see this coming?




Seriously... No one... >_<


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