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Forum: Community News Archives 10-03-2009, 07:35 PM
Replies: 39
Views: 28,256
Posted By voltrox
I noticed that missions are spawning 500m farther...

I noticed that missions are spawning 500m farther away from cities now, the closest I used to be able to find were 900m away, now the closest I can find are 1400m away. I suppose that was to reduce...
Forum: Community News Archives 10-03-2009, 05:51 PM
Replies: 39
Views: 28,256
Posted By voltrox
Oh yay

Oh yay
Forum: Community News Archives 09-30-2009, 12:09 PM
Replies: 304
Views: 143,749
Posted By voltrox
Whenever I get disconnected in an un-orderly...

Whenever I get disconnected in an un-orderly manner (PC reboot) I can pretty much give up on being able to connect again afterwards. Like right now I haven't been able to connect for an hour yet I...
Forum: Bi-Weekly Updates 09-15-2009, 08:30 PM
Replies: 732
Views: 233,100
Posted By voltrox
holy ****

holy ****
Forum: Community News Archives 07-05-2009, 02:24 PM
Replies: 66
Views: 27,687
Posted By voltrox
The wind power generator I made didn't work, it...

The wind power generator I made didn't work, it let me do everything but "Operate Machinery" and then when I redeeded it, it went to BER 0.
Forum: Community News Archives 07-05-2009, 02:04 PM
Replies: 66
Views: 27,687
Posted By voltrox
Harvesters are working on TC now, I just made and...

Harvesters are working on TC now, I just made and dropped one. You just need to manually sample radioactive in order to power it.
Forum: Bi-Weekly Updates 01-14-2008, 03:08 PM
Replies: 81
Views: 45,528
Posted By voltrox
And waits, and waits, and waits some more... I...

And waits, and waits, and waits some more... I need a new computer.



Thanks guys! Remember that the swgemu devs want to play just as bad as you do ;)
Forum: Bi-Weekly Updates 01-14-2008, 09:53 AM
Replies: 81
Views: 45,528
Posted By voltrox
Armor slicing, repair, and decay is in as well. ...

Armor slicing, repair, and decay is in as well. @sliceArmor and @repairArmor.

I am gonna work on cleaning up the armor resist stuff and fixing the combat spam this week...
Forum: Community News Archives 01-11-2008, 10:59 AM
Replies: 94
Views: 80,540
Posted By voltrox
umm

umm
Forum: Community News Archives 01-02-2008, 03:43 PM
Replies: 157
Views: 80,274
Posted By voltrox
That's because proper trading has been...

That's because proper trading has been implemented ;)
Forum: Bi-Weekly Updates 12-27-2007, 04:09 AM
Replies: 97
Views: 47,192
Posted By voltrox
DOTs were already coded, but were only used for...

DOTs were already coded, but were only used for bleeds and fire in certain weapon attacks.

I have DOT weapons working on my TC now. Only thing that needs work is duration (which is still...
Forum: Bi-Weekly Updates 12-26-2007, 11:08 PM
Replies: 97
Views: 47,192
Posted By voltrox
What is broken with ranged? I didn't...

What is broken with ranged?


I didn't realize that Oru had asked me to resubmit the loot patch via a different method, so I only resubmitted it last night.

Today I did some work on weapons and...
Forum: Bi-Weekly Updates 12-23-2007, 10:06 PM
Replies: 97
Views: 47,192
Posted By voltrox
Thanks guys. Lately I've been playing more than...

Thanks guys. Lately I've been playing more than working. Dath + creatures + loot is the closest thing to pre-cu I've experienced in years.

The looting code is not ready for TC yet I think. ...
Forum: Bi-Weekly Updates 12-18-2007, 07:33 PM
Replies: 48
Views: 29,961
Posted By voltrox
I have dath populated on my TC. Most of the...

I have dath populated on my TC. Most of the major creature types as LUAs and a similar static spawn setup as on tat. I also put a couple hundred really mean nightsisters at the nightsister POIs :)...
Forum: Community News Archives 12-17-2007, 08:32 PM
Replies: 90
Views: 43,931
Posted By voltrox
I donated $ and am working on a source code...

I donated $ and am working on a source code donation too :)
Forum: Community News Archives 04-17-2007, 05:37 PM
Replies: 151
Views: 59,542
Posted By voltrox
Thanks you devs, for setting the bar so high.

Thanks you devs, for setting the bar so high.
Forum: Community News Archives 03-07-2007, 08:13 PM
Replies: 156
Views: 62,269
Posted By voltrox
Yeah, the server is running great now :D

Yeah, the server is running great now :D
Forum: Community News Archives 02-17-2007, 10:31 AM
Replies: 113
Views: 64,877
Posted By voltrox
Great job! I can't wait for the next test :cool:...

Great job! I can't wait for the next test :cool:

I'd love to know some details on the server that was used, such as hardware specs and internet bandwidth.
Forum: Community News Archives 02-15-2007, 05:22 PM
Replies: 115
Views: 59,948
Posted By voltrox
The lack of lag is amazing, even with 70+ players...

The lack of lag is amazing, even with 70+ players all running around MO attacking each other and spamming like crazy. In that respect I think it has already surpassed the quality of SOE's servers.
...
Forum: Community News Archives 02-15-2007, 11:08 AM
Replies: 115
Views: 59,948
Posted By voltrox
There were actually 80 people on at one point...

There were actually 80 people on at one point last night, with the server's cpu utilization still stupidly low. I had such a blast! I can't imagine how many people will be on this weekend when the...
Forum: Community News Archives 12-25-2006, 08:55 PM
Replies: 177
Views: 77,468
Posted By voltrox
Thanks for throwing us another update on...

Thanks for throwing us another update on christmas :D
Forum: Community News Archives 12-21-2006, 05:24 PM
Replies: 112
Views: 52,074
Posted By voltrox
/cheer

/cheer
Forum: Community News Archives 12-14-2006, 03:12 PM
Replies: 195
Views: 78,990
Posted By voltrox
Devs, thank you so much.

Devs, thank you so much.
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