Quote:
Originally Posted by Tow'lin
c...c...c...crafting?!?!?! OMFG! I know its still a workin progress and im sure theres plenty more to hardcode, but omfg, as a die-hard crafter, this is like music to my ears. So much thanks for you guys! Mad props and scenary to all of you!
Regards,
Tow'lin Tow
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Actually they need to get rid of as much hard coded things as possible. Here's an example of hard coded programs versus dynamically coded programs.
You go to a webpage. It says "Hello World" and is made with just HTML. This is a hard coded website.
You go to Ebay. You search for an item. It searches it's database for all current listings that relate to the keyword you entered and displays a custom webpage that was created on the fly just for you. This is an example of a dynamic webpage.
Now here's how this relates to crafting in the emulator. If crafting were hard coded you would enter the crafting tool select a schematic and insert the resources. You use really horrible resources. You make the item and for some reason it has perfect stats! It was hard coded to make a perfect item and does not change any stats no matter how good or bad the resources were.