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  #57  
Old 06-17-2008, 10:42 AM
Hiddukel Hiddukel is offline
 
Join Date: Mar 2008
Location: Macon, FRANCE
Posts: 335
Quote:
Originally Posted by panchjr View Post
There must be several things that affect mask-scent the obvious ones are your mask-scent level,the creature level and distance fromcreature are the obvious ones but it may also be influenced by movement speed, creature type etc. We need to come up with an equation to calculate the chance of being detected which may not be as simple as it first seems.

Then you get in to how the creature and any others in the same group reacts when it detects you.
Thank you Panchjr.
So basicly, the factors for mask scent:

Creatures factors:
-Creature level
-Creature Detection level (it's the creature type, maybe linked to aggressivity?)
-Creature distance detection level (some creatures able to detect further than others)

Player factors:
-position (stand or prone)
-speed movement
-Mask Scent skill level

the mask scent level of the player giving reduction to the global creature detection chance...
As you said Panchjr, this seems to be a lot more difficult than it could be...
Maybe we could continue this discussion in the scout prof forum,
but you surely have other things to do/dev !