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Old 04-18-2009, 12:19 AM
BankyEdwards BankyEdwards is offline
 
Join Date: Dec 2006
Location: Chicago
Posts: 306
Quote:
Originally Posted by Max View Post

Crafting Manager Restructure
Kyle is also going to be totally restructuring the way objects are created in Core3. His new crafting manager will effectively mean every item has a "schematic" of sorts, from which all other types of that object are based. Areas such as loot and quest rewards will be generated based off of these schematics also.
These changes will ensure that objects are universal, and nothing is out of place. It will work wonders for cleaning up loot and missions.
would this by any way make it easier to take some items that are in game and assign them to a crafting profession or turn into limited use schems that drop as loot themselves?
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