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Old 10-25-2009, 05:26 PM
Blue Blue is offline
 
Join Date: Dec 2006
Location: Spain
Posts: 202
Quote:
Originally Posted by Colt-556 View Post
Yes, progress is still being made, and yes we are getting closer to an efficient pre-cu server. The thing is, this rubberbanding is making it take LONGER. It's an unnecessary "fix" that's broken and drastically slows down, and sometimes, halts testing entirely. It serves no purpose at the moment, since as I've said it's a test server that's going to be wiped and speed hackers simply are a non-issue at the moment, and ontop of being unnecessary, it makes it VERY difficult to test.

Why be inefficient in our goal to reach an efficient pre-cu server? Why not reach for an efficient pre-cu server in an efficient manner?
i have to agree here, being a TC it's not important since everything is going to get wiped.. the problem with the rubberbanding comes specially lately with the insane lag, which when mixed with this it really makes doing anything a living hell.. specially in any kind of combat situation or even going from one point to another which already takes long enough since we have to run everywere... on the lag issue is it hardware related? bandwith? it's just debuggin? because 15-20 secs of lag is a lot...