Quote:
Originally Posted by Max
Sadly, None of these people would help us fix issues, let us know they even exist, or admit that they do when asked point blank. They're not interested in helping the project or testing the game, they're interested in making sure they're better than everyone else and in messing with people.
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That about sums it up right there. Hackers care about one thing...themselves.
As for the policy change, I'm all for it. I'm sure you guys won't take that responsibility lightly and carry around a large Ban-Stick +6 and wave it recklessly. The decision to perma-ban shouldn't be taken lightly no doubt.
My only concern is the decision to continue on with the speed-hack check which is creating the rubber-banding. Will the dev team get sidetracked with all the hacks that show up? This is going to be open source so won't there
always be new hacks showing up? Wouldn't it make more sense to focus on finishing the project first and perma-ban the cheaters? I could easily see the project become bogged down in anti-hacking fixes which will drain development resources from finalizing SWGEmu.
But at any rate, I trust you guys will figure that all out too, just something on my mind.
Thanks for the update, you guys are the best. If SOE took a fraction of the time you guys do to listen to the concerns of their players, they wouldn't be in a world of hurt...well it would probably take more that just that but it would have helped.