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Old 04-18-2008, 10:29 AM
Maccajnr Maccajnr is offline
 
Join Date: Feb 2007
Posts: 55
Quote:
Originally Posted by Seaseme View Post
Because the client doesn't send that data to prevent things like clipping or to determine if you can or can't shoot through a hill or a wall. It's all stored server side which is what they're trying to figure out.

So the client knows the hight and not the server? Sorry my brain is slow this friday
The mini radar knows this at least, it shows the exact hight where I stand. So where does it find that info from? I mean, can't the npc (the server) read its current hight from the same location, like a copy of that on the server?