Quote:
Originally Posted by Zonza
i never understood why swg did what it did made no sense to me what so ever and still doesn't to this day from a college student learning to become a game designer.
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Hello
Short Reason: John Smedley is a fool, to put it nicely.
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I had tears of joy when I first logged on; it was like someone had taken pictures of my dreams and made a game from them. The detail, the graphics, and the sounds were unbelievable. And quickly, with help from new friends I had made, I figured out how to play. Some have said, and still say today, the learning curve was too steep for SWG." ~Chris Bronwell, CBS News, 2005
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