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Old 03-16-2008, 11:02 PM
webbwbb webbwbb is offline
Retired Game Master
 
Join Date: Dec 2006
Location: Florida
Posts: 790
Quote:
Originally Posted by Tow'lin View Post
c...c...c...crafting?!?!?! OMFG! I know its still a workin progress and im sure theres plenty more to hardcode, but omfg, as a die-hard crafter, this is like music to my ears. So much thanks for you guys! Mad props and scenary to all of you!

Regards,
Tow'lin Tow
Actually they need to get rid of as much hard coded things as possible. Here's an example of hard coded programs versus dynamically coded programs.

You go to a webpage. It says "Hello World" and is made with just HTML. This is a hard coded website.

You go to Ebay. You search for an item. It searches it's database for all current listings that relate to the keyword you entered and displays a custom webpage that was created on the fly just for you. This is an example of a dynamic webpage.

Now here's how this relates to crafting in the emulator. If crafting were hard coded you would enter the crafting tool select a schematic and insert the resources. You use really horrible resources. You make the item and for some reason it has perfect stats! It was hard coded to make a perfect item and does not change any stats no matter how good or bad the resources were.