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  #51  
Old 07-07-2009, 12:40 AM
Sirius Sirius is offline
 
Join Date: Dec 2006
Location: Johnson City, TN
Posts: 81
Quote:
Originally Posted by Tropicana View Post

Yes, the new armor will undoubtedly feel more like Pre-CU, and fights will last longer, unless you have a stun weapon, and then it just doesn't matter. With the implementation of the new armor, people are simply running over to the gungans, and picking up Pistoleer, Rifleman, or Fencer to settle their disputes. (and for the most part, that is ALL they are using)
This is exactly how pvp was in pre-cu. They were called flavor of the month (fotm) templates, most being a defense stacking, stun weapon wielding combination. That is not to say that there weren't exceptions, you'd occasionally come across a very talented swordsman or carbineer(very occasionally, like benjai starlighter for those chilastra peoples that would remember him) that invested heavily in capping out their stats and the absolute best weapons and armor they could buy spending billions of credits on their characters.

Almost all of the rest of your observations are being looked at in the current code restructure and will be tested upon it's completion.

This update doesn't make the game perfect, we just wanted to let you all have fun while the restructure is being done and testing is a little slower.

Last edited by Sirius; 07-07-2009 at 12:42 AM.