Quote:
Originally Posted by Ramsey
Theres nothing to do server side really. We assign each "terrain file" an ID. If you want to spawn an npc there just have to set the planet id to that terrain file.
If people want to recreate the salvageable planets then they'll be able to do that through scripting and the db. We as SWGEmu devs don't handle those extra planets any different from normal ones.
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Nice!
So lets say if we wanted to take a usable planet and change it into swgemods Taanab, then it would work?