Quote:
Originally Posted by XfStef
those mechanics, with the right team of ppl and the right budget can take on even wow if they do a redesign and remarket the whole thing.
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Wow is in the ****ter. The lifespan of an average MMO is 4 years, look at Everquest. The only thing wow has going is its recent expansion. Imo, two expansions within a year and a half spells out its struggle to keep players...still interested...in a childish game. They are taking ideas from Warhammer Online and other MMOs to try and sustain their abomination of a game. Blizzard feeds off people's addiction and human nature to instant gratification that's why they have their million playerbase. SWG had no instantly gratifying elements for me but it was a social game that I loved and I'm hoping we can draw a crowd that would oust that of any other MMO.
Just think: A mere private server that has the biggest playerbase out of any other official MMO. That would say alot about SWG and this team on SWGEmu.