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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#76
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Can someone explain the "heightmap stuff"?
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#77
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Ultyma if u could pm me and tell me what my friend needs to know ill try to get him on the team...I know he knows coding...pretty sure C++.....but yah get back to I may have somebody who can help u guys
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When there children around there only one thing to do... Get some water and wait for the flaming to begin |
#79
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Thanks, though I could have found that - I simply meant how it relates to SWGEmu.
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#80
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we are going to post soon what an ideal candidate should know, however you can still tell your friend to PM his resume to all the devs here, as it was mentioned in Ulty's post.
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#81
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So what this update is saying is that they are going to set up a server in which we can actually play and start grinding before the release?
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#82
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Quote:
But no what this is saying is that they are open-sourcing the Core3 code Wich people can then use to test and implement things if they know how. then if you get something working like lets say....umm.....Bazzars? yeah bazzars you can submit the code and a SWGEMU dev will test it out and see if it actually does work then will impliment it for testing....Right?. |
#83
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Quote:
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#84
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like everyone else here, im a bit discourged with the obvious lack of progress, things being said and then not followed up. that being said, there is obviously things goin on behind the scenes, and although i would have prefered to see this project stay closed source, i think it will definatly help the progress. when core1 went closed source, ok it caused more problems than it solved, but it still solved some problems, not long after core1 went open, combat was done, many of the features used in core 3, im sure where contributed in core1 svn.
im sure not many ppl r gonna read that since i myself just glance over the posts, but bottom line, im all for any changes that will speed this project up, u guys have done an amazing job so far so im sure we will all have precu back in no time. |
#85
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Thanks for the update info Devs.
I hope this decision will help everybody out.
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*Nezom Lonanto *Master Commando *Imperial *Bloodfin |
#86
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It's time to have some fun.
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#87
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Great update, thanks for all the hard work.
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#88
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That technology has yet be implemented into Core 3.
We can only give cookies as an Imperial faction perk |
#89
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#90
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thanks for the update,
yeah forum is kinda slow, but that doesnt matter as long as people are still intrested in this emu or one of the other ones, the point of all this is to get our game back, and i know alot of people currently playing other games, waiting for emu to finish!
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Vengeance is STORM |
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