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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#16
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OOOOH OHHHH me tooo!
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#17
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Great!
Great work guys i've been following for so long seems like things are truly taking shape.
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#18
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great work everyone, hope this means it will get done way faster
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feel free to contact me on xfire: wargheartsteel, xbox live: serathas swe or msn: sithwolfsbane@gmail.com ![]() ![]() ![]() ![]() |
#19
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So far it sounds like it's "best case scenerio" on the decision to open up the code. Great work guys !!
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#20
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good news, great job as always
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![]() original Maud'Dib Viashino/MaudDib Geist/Grija Daeas of Eclipse |
#21
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Awesome progress, great work everyone.
![]() Wish I could help with coding or anything, but since I suck, my contribution will be in the form of cash. |
#22
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Sweet life just gets better and better. I wish I could do some coding but oh well.
Thanks anyway everyone! ![]()
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"At last we will reveal ourselves to SOE. At last we will have SWGEMU. |
#23
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Well done everyone!
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#24
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"Look, sir, droids!" -- Davin Felth Lead Client Developer Want to mod SWG? Mod the galaxy your way at ModtheGalaxy.com ![]() |
#25
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Hello SWGemu community, and Developers.
Might I make a suggestion? While the development of this project continues to make progress, it feels as though we are loosing members. The donations are a direct sign as to the truth of this. While it is great to see a bunch of intelligent people talking about stuff, like Core3 and Heightmaps - I don't think many of us really understand it - and don't care that much. My suggestion is to give the testers a sense of purpose on the test center. All you'd need to do is simply re-arrange it. Put Ims on one side, rebs on another side, and you're good to go. Right now it's just a mess, running in the TC and there is nothing to do. How many times can you kill a krayt dragon for nothing? However, placing a Krayt dragon in middle of the Rebs/Imps would give a sense of pride, and purpose. I'm confident our numbers will rise up. |
#26
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Quote:
![]() very basic looting shouldn't take too long to implement as well, have to wait a little though till a more complete item management is done to put a real reason to do it |
#27
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Great work to all those guys who have helped over the past week. Especially great work to those amazing members who got packets for Ritter for surveying and sampling
![]() Really, good job to everyone who helped to send in packets, code, or otherwise lend a hand to the Dev team these past two weeks. I know that I will be donating some money once I have it, but until then, I will be lending a hand on the side of packet collecting and dirty work. For what its worth, I can say that our TC has a more vibrant community right now than the live servers and we are advancing at a very fast pace. I have seen only a bit of what is happening due to my packet collecting, but I can tell you that we have some genius developers and open source coders who are working on this project. If you want to know what is happening and want a reason to donate, just go to the Open Source forum, read it a bit, then check out the wiki. You will realize that things are moving at a very fast pace now. Keep it up! ![]() Last edited by rhyeal; 12-18-2007 at 01:33 PM. |
#28
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Great news guys and gals, I just cant wait!!!!
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#29
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Great news, and I am very glad to see how well the community pitches in.
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#30
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Quote:
Thanks Oru. I'm confident this will bring some attention to us. No body views a bunch of guys talking as progress. Let's give them something to show them! |
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