|
Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
|
Thread Tools | Rate Thread | Display Modes |
#46
|
|||
|
|||
fantastic, thanks for the update.
been playing test center a lot more recentley, its incredible too think what you all have accomplished in the last 2 years.
__________________
Intrepid |
#47
|
||||
|
||||
Great job all!
__________________
Xavia@swgemu.com | eSupport Helpful Links | Status List & Reporting Bugs SWGEmu is a non-profit, open source project. |
#48
|
|||
|
|||
Great work all.
|
#49
|
|||
|
|||
Great update, two quick questions:
1. There's been a lot of talk about the combat code getting redone, but exactly how big of an effort will that be? 2. What ever happened to someone listing all items that need to be completed for an initial rollout to produce a possible ballpark eta? Thanks all |
#50
|
|||
|
|||
Hey Mechweb!
Thanks for asking, The combat Code is being re-done because the developer who originally took the helm in that department had to leave for his own reasons (Voltrox, come back man!!) His code was, well, his code and it was difficult for others to work with. PanchJr is redoing it in a more logical way from the ground up to insure accuracy (That is, pre-cu accuracy) and that it's easier to work with for other developers. It's quite an undertaking by Panch, it will involve a lot of research and math; rest assured Panch is VERY capable of this task, and i'm glad to have him on it. We're still working on defining what will be in the ALPHA release of SWGEmu, I'll work to get that out to you some time this week. *Fingers Crossed* Alpha will include a basic version of all features in game. But that might be wishful thinking. Hope I helped to clear some of your questions up. Sease
__________________
|
#51
|
|||
|
|||
Thanks for your prompt response Seaseme.
|
#52
|
|||
|
|||
you're zooming through the project
you deserve to be knighted for your dedication or something |
#53
|
|||
|
|||
Brilliant Job yet again SWGEmu.
__________________
TrueGalaxies Game Master |
#54
|
|||
|
|||
all i can say is THANK YOU to everyone who is involved. Awesome progress
__________________
|
#55
|
|||
|
|||
I can't explain how greatful i am for this Emulator project,if i met you staffs i would probably go up to you and freaking kiss you!
You guys have made so much progress,i wish to contribute in the future,but for now,thank you
__________________
|
#56
|
|||
|
|||
Awesome work. Great job all.
I am really looking forward to crafting properly again using a decent system. A feat that has not been reproduced in any other MMO.
__________________
|
#57
|
|||
|
|||
Quote:
I think if you guys release the Alpha the way SWG was released, no vehicles and player cities yet or space, minus the bugs of course, that a lot of people will be jumping for joy. Then you guys have time to work on the other things while we are living the dream again.
__________________
Everything is going as I have foreseen it and proceeding according to my desire. |
#58
|
|||
|
|||
All your efforts in resurrecting the game in it's finest moments are well appreciated.
I can't wait to see what's next. I'm one of those holo-grinders that joined the week it first came out, and I actually had fun at the Force Sensitive village. I lived this game. I will again. -Mikel |
#59
|
|||
|
|||
as always... i am totally impressed by you guys =D
__________________
Pre-CU, CU, tried NGE. quit. SWGEmu. Server: Eclipse |
#60
|
|||
|
|||
Quote:
I think it is great news that Alpha will be released soon. Or, at least I am hoping I read that right in Seaseme's last post. |
|
|