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#46
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OMG UBESE?
/crap pants
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#47
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Hey everyone, sorry to have been such a stranger for the past month or so. I'm back now - a little birdie told me some pretty unbelievable things about this new update and I was motivated to get back online a.s.a.p.
Needless to say, I don't regret it. Let me throw out a classic "keep up teh good work, guyz" to the devs here...come on fellas. Last leg of the race.
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#48
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I'm not quite sure if this would be the "feedback" thread for this update, so if it is not, then feel free to move it.
First off, I'd like to thank all the staff for the new armor, and for fixing the resource spawns, and the survey tools, everything is working great. (I apologize for not applauding the various other things you have tweaked, I have yet to have time to test them) There are a few things I have noticed that have gone arye since the update, however. Yes, the new armor will undoubtedly feel more like Pre-CU, and fights will last longer, unless you have a stun weapon, and then it just doesn't matter. With the implementation of the new armor, people are simply running over to the gungans, and picking up Pistoleer, Rifleman, or Fencer to settle their disputes. (and for the most part, that is ALL they are using) I was able to hit people in PvP with a PH (occasionally), but TKM is still the end-all in pvp for melee until the bugs are fixed, and the appropriate defenses work as they are suppose to...which brings me to my next point. Myself, and a friend went out to go try out some NS, since afterall, the update gave us 90% armor, so Elders should be possible now...right? Wrong. I am not sure if new loot tables (other than white weapons with worse-than-gungan stats, decorations, and credits) are something that will come with the Restructure, or if NS just have a horrible ratio of decent drops, but I noticed that all they drop are the above. Anyway, as I was saying, myself, and a friend went out to go fight NS, and we found an elder. I was a near-defense-capped swordsman stacker, with Mbrawler, and he was a swordsman/MD. It literally took us over an hour to almost kill the elder, but our buffs ran out, and we ended up dying. The points I would like to bring up are that, for some reason, I began to do less damage as the fight persisted. (No, my weapon wasn't low dura, and no I was not stunned or intim, I just started doing 100-200 less dmg as she began to near her death) Also, as the exact same spec, I was hitting less often now, with a PH, than I was before the update, again, I accounted for the times I was stunned, and intim, and I overlooked those occasions. Overall, it is still ridiculously hard to kill a NS elder, and that is not how it was Pre-CU. Yes, I know I was using a 407dmg PH, but that is more than enough to get an elder down in less than an HOUR. I am assuming states, and their defenses are being worked on, but as a side note, I would like to mention that our defense vs posture change does nothing against NS (and various other npcs), I was kd'd 3 times in a row, and I was posture changed down over 5 times in less than 10 seconds. I vividly remember being able to KD/dizzy ANY humanoid in the game (with the acceptation of Corvette, DWB, and 'boss' npcs.) And NS, and other npcs just aren't effected by those states. I am sure all of the above are being worked on/fixed in a timely fashion, I am just sharing some info about my experience.
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#49
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#50
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Ooh. Orange text. Fancy.
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I am the designated pilot.
http://www.henryjenkins.org/2006/07/...star_wars.html http://rubenfield.com/?p=86 |
#51
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Almost all of the rest of your observations are being looked at in the current code restructure and will be tested upon it's completion. This update doesn't make the game perfect, we just wanted to let you all have fun while the restructure is being done and testing is a little slower.
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Last edited by Sirius; 07-07-2009 at 12:42 AM. |
#52
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[SIGPIC][/SIGPIC]
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#53
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awesome surprise =D edit: Quote:
TELL ME TELL ME! Last edited by bongandbeer; 07-07-2009 at 06:51 AM. |
#54
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#55
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please elaborate or at least give us hints
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#56
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Maybe the five Jedi running around today had something to do with Valkyra's changes.
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#57
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I guess we'll just have to figure it out on our own.
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Vision without Action, is a daydream.. Action without Vision, is a nightmare.. BH in the making.
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#58
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I did not see this? |
#59
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We know you all are working hard and doing your best!! I cant wait to do some CH testing after the restructure and when you guys decide to reimplement it |
#60
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Christmas in July!!
Like the classical saying! Marvellous work, congratulations and a big hoorah! Above and beyond reproach, and highly commendable. Releasing this while object restructure is a welcome gift, I'm sure the majority of people are happy for such an epic gesture
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