SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Community News > Test Center Updates

Notices

Test Center Updates Updates to the Test Center will be posted here.

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #31  
Old 10-04-2009, 03:03 PM
bondhi bondhi is offline
 
Join Date: Jun 2009
Location: Chilastra
Posts: 16
Love you guys <3

Waiting at the Bank terminals for the dispenser to work is now gone can finally give whacking it with a stick a break!
  #32  
Old 10-04-2009, 03:18 PM
CapnSwifty CapnSwifty is offline
 
Join Date: Jan 2009
Location: Outer Rim of Tucson
Posts: 149
Night and day difference

Not to downplay the importance of everyone else but I would like to point out that theAnswer truly lives up to his name
__________________
  #33  
Old 10-04-2009, 04:33 PM
jeremyvandamme jeremyvandamme is offline
 
Join Date: Nov 2008
Posts: 4
Awesome job to everyone on the emu team.I can't stress enough the outstanding job you all have made,making this game come alive again.Thank you.
  #34  
Old 10-04-2009, 04:43 PM
hitchhiker54 hitchhiker54 is offline
 
Join Date: Feb 2009
Posts: 4
great job guys, keep it up
  #35  
Old 10-04-2009, 07:11 PM
klendithu1 klendithu1 is offline
 
Join Date: Dec 2006
Posts: 89
Is their a good way to keep track of the # of people on?
  #36  
Old 10-04-2009, 07:19 PM
Master Chief Master Chief is offline
 
Join Date: Jul 2009
Posts: 305
I believe that the front page has recently added a new feature that does just that.
__________________
SWG Starsider Harth Daul, retired.

XBOX LIVE tag- Roaring Turttle

"All that is necessary for the triumph of evil is that good men do nothing." Edmund Burke

[SIGPIC][/SIGPIC]

GO GO POWER STAFF-TEAM! In MMO world, STAFF=GOD
  #37  
Old 10-04-2009, 08:02 PM
Emokho Emokho is offline
 
Join Date: Sep 2009
Location: Hampton VA
Posts: 418
It's all very happy now, Just one question for some of you though. Why would you want 50 FPS when the human eye can only recognize somewhere around 30?
__________________
"And if I offended you, I'm sorry but maybe you needed to be offended." - Suicidal Tendancies

If your argument begins with the phrase "I don't think" please stop and do so before making it.

SgtMaj(ret) E'Mokho Aewi
Fate 10
Strike Force Justice
  #38  
Old 10-04-2009, 08:06 PM
TheExile TheExile is offline
 
Join Date: Apr 2008
Posts: 58
Quote:
Originally Posted by Emokho View Post
It's all very happy now, Just one question for some of you though. Why would you want 50 FPS when the human eye can only recognize somewhere around 30?
Actually, the human eye can only see around 60FPS.
__________________
Colonel Cuyval Dar, CO of the 483rd DSOC
  #39  
Old 10-04-2009, 08:15 PM
Vlada's Avatar
Vlada Vlada is offline
SWGEmu Moderator
ManagerCommunity TeamDeveloperAdministrator
 
Join Date: Feb 2007
Location: IRC #swgemusupport
Posts: 6,948
Quote:
Originally Posted by TheExile View Post
Actually, the human eye can only see around 60FPS.
True.

Quote:
We as humans have a very advanced visual system. While some animals out there have sharper vision, there is usually something given up with it (for eagles there is color, for owls it is the inability to move the eye in its socket). We can see in millions of colors (women can see up to 30% more colors than men, so if a woman doesn't think your outfit matches, she is probably right, go change), we have highly movable eyes, and we can perceive up to and over 60 fps. We have the ability to focus as close as an inch, and as far as infinity, and the time it takes to change focus is faster than the fastest, most expensive auto-focusing camera out there. We have a field of view that encompasses almost 170 degrees of sight, and about 30 degrees of fine focus. We receive information constantly and are able to decode it very quickly.
So what is the answer to how many frames per second should we be looking for? Anything over 60 fps is adequate, 72 fps is maximal (anything over that would be overkill).
And a link: http://www.daniele.ch/school/30vs60/30vs60_3.html
__________________
SWGEmu Support Helper

SWGEmu is a non-profit, open source community project
SWGEmu OR Project Status List... New Community Member FAQ... Bug Tracker... How to install SWGEmu...
  #40  
Old 10-04-2009, 08:17 PM
Rodd Rodd is offline
 
Join Date: May 2009
Location: NYC
Posts: 694
Quote:
Originally Posted by Max View Post
Through the night of Saturday October 3 and Sunday October 4, Nova TC was updated a number of times to improve performance and load handling. The following changes were made:
  • Database process threading was improved
  • Database save timer was changed to 1 hour (temporary measure)
  • Clients are now limited to 2 concurrent connections per account
  • A number of locks and crashes were fixed
  • Connection limit was raised to ~1000

All players should notice much smoother gameplay. With 900 players on line last night, the server experienced no noticeable lag. TheAnswer and the development team deserve many thanks for their hard work on these stability rubix cubes.

Cheers and have a great time!
Incredible news, thanks Max!!
__________________
Vroflus & Vro Jr. - Eclipse
Rodd Flanders & Nowie - Tarquinas
Kiddo's SWG Jedi & PVP Tales
Rodd's SWG Pre-CU Tales - Updated 10/5/09 - Entry 70b (Page 65)
The Awesome Locations of SWG Thread
Pre-CU Guides & Archives
Pre-CU Game Guides
  #41  
Old 10-05-2009, 01:45 PM
Hikarikuen Hikarikuen is offline
 
Join Date: Jul 2009
Posts: 4
Quote:
Originally Posted by Vlada View Post
*60-72 fps, etc.*
Of course, with games, we must consider the possible drops during high activity, so having a higher than noticeable framerate doesn't hurt.

Anyway, I haven't had a chance to play lately, but this sounds very nice so thanks guys
  #42  
Old 10-05-2009, 02:39 PM
zetlaux zetlaux is offline
SWGEmuContent Representative
 
Join Date: Nov 2007
Location: Bestine, Tatooine
Posts: 457
Very nice update.
__________________
  #43  
Old 10-06-2009, 11:37 PM
Wen Talross Wen Talross is offline
 
Join Date: Jun 2009
Location: Brisbane, Australia
Posts: 237
Epic! I can't wait until all my assessment is over, this is a very nice update and will make it beautiful to test. Merci Beaucoup
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 07:34 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.