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  #1  
Old 03-30-2007, 02:31 PM
ledhead ledhead is offline
 
Join Date: Dec 2006
Posts: 1
add to the reasons there isn't much posting.
  1. Forums have been wiped (loss of all posts) like 3-4 times (since I've been here)
  2. In the whack-a-mole flame wars new people are the mole not the wacker.
  3. Did you notice a lot of people stopped doing things when dev went closed source with no updates at all for like a month?
  4. Admin's used to swing the ban stick like someone breaking a homerun record.
  5. Dev's leaving with the paypal donations...

If there are communities forming they would be on the server sites not here. It's not the friendliest place and most people don't understand 1/2 of whats said here anyway.

just my .0002 credits...
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  #2  
Old 03-30-2007, 02:41 PM
gosh gosh is offline
 
Join Date: Dec 2006
Posts: 14
id love to give you feedback, just as soon as theres something to give you feed back on.

you got the emu working - pimp
got alot of **** done already - fantastic
lots of hard work - thanks!

but right now, its a partially-working test server that you can run around and spam lightsaber combat, and well, thats about it. i dont really have any comments on that, cuz it is what it is: an emu in development. im not going to be one of the *******s that is seriously impatient and just gripes, im patiently waiting for something to comment on.

i have a job, several projects in the works (some swg related), a wow guild i run, and a cs/bf2 clan i stop by every once in awhile. thats not counting the 12 other games installed on my puter (oblivion owns me), or my other hobbies that take up most of my free time. so i DO stop by daily to see whats what, but normally its nothing new, just general bsing about what ppl hope will be in the emulator once its done, and i dont really have anything to add to that discussion. and ive been yapping to my swg-cu buds about the emu too, maybe too much, as they ask me about it daily now, and i rarely have anything new to tell them.

gimme a version of the emu that i can start importing starship models into and id be happy as hell, cuz then at least i could be doing my part for the community by working on the ship pack i want to drop when the emu is done. until then, i sit and wait on my thumbs, as theres only so much i can do without having an actual testbed to work with.

sometimes ill hop on the test server, but not alot, cuz its rather boring. i understand its a stress test and all, but logging on and being sabered within 20 seconds, only to run back and repeat = not exactly something im going to do for an extended period of time.

hope this helps ya in some way ramsey.
  #3  
Old 03-30-2007, 02:51 PM
Chick3nWings Chick3nWings is offline
 
Join Date: Dec 2006
Posts: 13
Quote:
Originally Posted by Ramsey View Post
We have 8k members I dont see why people don't get on IRC or create forum topics and discuss....You wont be banned if you follow the rules and be respectful.
I hate to say it and hate to name names, but a huge part of your problem is Ultyma. I've seen him be abusive and disrepectful dozens of times of IRC.

The last time I had a conversation with him on irc, we were discussing donations. Within the next few minutes, I got (not exaggerating) six pm's telling me that people can't bring themselves to contribute because his behaviour is so offensive. Two of these people advised me not talk on IRC because if he (Ultyma) was in a bad mood, he would ban me for no reason.

I think if you want to salvage your reputation and build the community as you are describing, you need to address this issue.
  #4  
Old 03-30-2007, 03:00 PM
Smannesman Smannesman is offline
 
Join Date: Dec 2006
Location: The Netherlands
Posts: 170
So far I haven't noticed any irrational banning behaviour and Ultyma (since you seem to be targeting him especially Chick3nWings) could've done so when I was trying to crack some sarcastic jokes.
You have to take into consideration that they've had a flood of newbies coming onto IRC/the forum just to ask the same questions over and over and over again.

"When will it be done?"
"What is the IP of the server?"
"Is the server up?"

And there is a tiny clue hidden in the topic which says something like "LOGIN: UP - ZONE: UP" and it also states where you should go should you need assistance.
Maybe they can be a bit harsh at times, but you would be slightly annoyed if people kept asking you the same questions about something you're not being paid to create, but you're creating because you want to.

So yes they could be slightly less cranky, but I do understand where they're (or perhaps were) coming from. I find it more objectable that some regular members flame those newbies.
  #5  
Old 03-30-2007, 03:10 PM
Chick3nWings Chick3nWings is offline
 
Join Date: Dec 2006
Posts: 13
Quote:
Originally Posted by Smannesman View Post
So far I haven't noticed any irrational banning behaviour and Ultyma
Well, that's great. Maybe things have improved. I wouldn't know because I got sick of watching it happen and don't go back.

Quote:
Originally Posted by Smannesman View Post
You have to take into consideration that they've had a flood of newbies coming onto IRC/the forum just to ask the same questions over and over and over again.
I have two autistic children, so I know a thing or two about patience. I also know that losing your temper and taking it out on someone isn't ok, any more than being pestered by new people is an excuse for abusiveness.
  #6  
Old 03-30-2007, 02:55 PM
SkydiverIdaho SkydiverIdaho is offline
 
Join Date: Dec 2006
Posts: 14
Quote:
Originally Posted by Ramsey View Post
We have 8k members I dont see why people don't get on IRC or create forum topics and discuss.

SWGEmu isn't going to succeed without a willing community. This community is doing a piss poor job of working to build a better community for the future precu.

Please encourage your friends who played precu to join and participate in dicussions on the forum. PLEASE give suggestions, we read them. What do you want to be able to do with scriptable npcs? What are you looking for in a server? What if...

There are tons of things you can do to make SWGEmu better, without having to be on the staff. Just help others out and SHARE ideas. Don't wait for updates and post "good job" every month or so. You wont be banned if you follow the rules and be respectful.

If you want to know what we're working on:
Crafting (research)
Clustering (beginning in core3, oru's planning that I think)
Npcs/mobs (core3)

I was primarily a research guy but I'm learning the ropes of core3 to help TA and Oru. Once a few more things are added I will ask oru about doing another stress test with more content. But before that we need a stable community.

I've done this sort of thing twice before with little success, I'll have another go at it.

Suggestions?
I think that if you do a bang up job with creature handler, you're going to get a lot of people like me coming to play the emu.
I don't care about jedi.
I care little for space.
I really couldn't care less for pvp.

What I loved about the game were my companions. I'm playing WoW atm, I tried playing a huntard but it couldn't hold a candle to what we lost with the NGE.
I tell anyone who seems willing to listen about what's going on here, and I've had a lot of people show serious interest. Most of them are refugees like myself.
I'll be very happy just sitting on some nice high hill with my pets, doing some tricks and just enjoying the world.

As for the IRC, every time I've gone in the channels it feels like the sword of Damocles is poised above my head. One innocent question and the thread breaks.

I'm not the biggest contributor to the community, mostly because at this stage of the game I don't feel like I have much to offer. I don't know coding. I've had more trouble than success at actually logging on to test animations. I've been waiting patiently and trying to get the word of the emu out there to some who might not know of it.

I'm not sure what else I could do at this point.
  #7  
Old 03-30-2007, 03:19 PM
phillipidies phillipidies is offline
 
Join Date: Jan 2007
Posts: 20
This is my first post on these forums even though I've been following the Emu for over a year (or there abouts). I check this site for updates almost daily but it seems that most of the info hits IRC way before it makes it to the forums. I'm 30, I have a job, a life, and stuff to do. I don't code even a little, and I've already found a sever to play on once this project is finished. I appreciate all of your hard work here, but other than updates I have no reason to even browse these forums at this time. I don't have the time or even the desire to hang out in IRC just waiting for the next little tid bit of info. What's more, is that I don't think I was an atypical player of SWG. Almost my entire guild on live were in the 22-40 age range and we all had other things going on in our lives. I don't want to be beligerent but this community is somewhat less than friendly and there's only so much "STFU NUB" and e-peen waving that I can take. It seems to me that the internet almost automaticly reduces people's functional age by at least 10 years. This is why I don't post, or hang out in IRC. This is why the dozen or so people that I talk to, who will be playing the Emu, don't post or participate in IRC. If you want the older crowd who made up a fairly sizable chunk of live to participate, my suggestion would be to update the forums more often. I don't know how big of a pain this would be, but it would certainly get me more involved. I may have just repeated what a dozen other people have said, but I'm not wading through 11 pages of responses, I really don't have the time. Thanks again though for all of the hard work you guys have done and best of luck in the future.
  #8  
Old 03-30-2007, 06:06 PM
moyze moyze is offline
 
Join Date: Dec 2006
Posts: 4
i would try help but the problem is i dont know any of these commands your using for the testing and i wasnt about pre cu i was only pre nge
  #9  
Old 03-30-2007, 06:19 PM
OmaddaSzool OmaddaSzool is offline
 
Join Date: Jan 2007
Posts: 304
Thanks Ramsey.
I honestly always thought that the Team was busy just replicating what the Pre-Cu was and that suggestions/ideas coming from us was not needed.

You don't have to tell this nut to offer suggestions more than once though... so, you have been warned, hehe.


Anyhoo...

I'm going to take some time and get some serious thoughts posted around here (And help and discuss with others a lot)... I'm actually excited by this because I enjoyed that sort of interaction with the original SWG team through the forums and whatnot (At least in JTL Beta, which was pretty solid... at least in my experiences there).


For now, I'll just mention that I really look forward to the scouting skills, the taming of wild creatures and immersion/role-play that this virtual world helped provide.


I'm all for helping make this community better... I honestly was under the impression that we had these forums mostly as a mindless distraction so that all the masses of fans wouldn't be pestering the actual Team... and that ideas/opinions/suggestions weren't really anything you were looking for from us.



Thanks again!
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  #10  
Old 03-30-2007, 06:22 PM
Twisted Twisted is offline
 
Join Date: Jan 2007
Location: New Jersey
Posts: 49
You don't have to tell this nut to offer suggestions more than once though... so, you have been warned, hehe.



as i stated previous....ive been warned...lol. yes i can get bitter...
  #11  
Old 03-30-2007, 06:34 PM
OmaddaSzool OmaddaSzool is offline
 
Join Date: Jan 2007
Posts: 304
Hey, just to directly answer the two suggested questions...


What do you want to be able to do with scriptable npcs?


You know, I always thought SWG should have gone a bit more in the direction of giving players Game Mastering control (For player-created content).
After playing a game for years, it is great to be able to provide content for other players and for yourself.

So, namely... Spawing combat NPC's would be an enormous element of fun.

Being able to create a situation where a squad of storm troopers run towards your group of adventurers and start shooting is a great way of creating fun (As opposed to just getting mission terminals).

Being able to have scriptable NPC's that can be conversed with and that emote and offer different lines of dialog would be most welcome.


What are you looking for in a server?
Consistent, 24 hour service, regular maintenance and stability is of course what I mainly hope for.
Eventually, I am hoping to find a server with enough like-minded players to form solid gaming experience. A huge server with hundreds of consistant players would be great... but I would definitely enjoy a smaller server with regular players that all had many alts and some GM powers so that we could all mimic a larger server (Possibly auto-skill, resources and the like possibilities... if we do not have the numbers to create and sustain the virtual economy and interdependencies).

As far as I am concerned, I've done it all in SWG and I am okay with having a veteran server where... if you want to, get what you had with a few commands and just have yourself some fun (Don't take that the wrong way though... I will definitely be enjoying working some characters up from nothing... the old game was very fun in that way, in my opinion... and I will be doing that)
Then start focusing on role-playing and running major events.
With GM powers, the abilities for creating great player events and ongoing story arcs (Especially with a smaller server community)... we could develop NPC characters that turn into arch-enemies within ongoing story arc events and campaigns.
And, of course, all this is on top of what the game already originally offered (Which is fun all in itself).


Hopefully that gave some sort of insight.
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Last edited by OmaddaSzool; 03-30-2007 at 06:36 PM.
  #12  
Old 03-30-2007, 06:42 PM
blitz blitz is offline
 
Join Date: Dec 2006
Location: New Roads, Louisiana
Posts: 150
Well, it's hard for a community to come from behind the old reputation of being "harsh" to new comers. Especially from before. That reputation is still behind the community as well as the dev team. It's something that takes time to blow over.
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  #13  
Old 03-30-2007, 08:06 PM
Ramsey Ramsey is offline
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Join Date: Dec 2006
Location: VA, USA
Posts: 714
Hmm,

I don't see why you guys are bashing Ultyma when he is the reason you have half the things on TC. Sure he gets ticked off, but look at the reasons why. He gets asked the same questions over and over, and gets blamed for being impaitent when people send him "**** you's". Can you imagine how he feels about doing this project?

Ultyma is part of SWGEmu, so if there is a problem you blame SWGEmu.

Now, as I said, the ban policy has changed and I have asked ultyma as well as stated here that this community thing is MY responsibility. Don't point your fingers because its easy. You tell me that its ultyma's fault, nothing will get done because the ban problem has been fixed when I made this post.

I hope you guys know he reads these threads and is keeping quiet while you blow away at him.

I am asking for constructive ways to improve this project, not dwell in the past with "ultyma this, ultyma that". No one is being banned right now anyway, so I dont see what the problem is anymore.
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  #14  
Old 03-30-2007, 08:17 PM
Po-ooga
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Posts: n/a
Quote:
Originally Posted by Ramsey View Post
Hmm,

I don't see why you guys are bashing Ultyma when he is the reason you have half the things on TC. Sure he gets ticked off, but look at the reasons why. He gets asked the same questions over and over, and gets blamed for being impaitent when people send him "**** you's". Can you imagine how he feels about doing this project?

Ultyma is part of SWGEmu, so if there is a problem you blame SWGEmu.

Now, as I said, the ban policy has changed and I have asked ultyma as well as stated here that this community thing is MY responsibility. Don't point your fingers because its easy. You tell me that its ultyma's fault, nothing will get done because the ban problem has been fixed when I made this post.

I hope you guys know he reads these threads and is keeping quiet while you blow away at him.

I am asking for constructive ways to improve this project, not dwell in the past with "ultyma this, ultyma that". No one is being banned right now anyway, so I dont see what the problem is anymore.

Was it IRC, or forums that was cleared? Or has it not happaned yet.

Since I'm still banned on IRC, and I think my Forum acount is stil banned too.
  #15  
Old 03-30-2007, 09:00 PM
KROM KROM is offline
 
Join Date: Mar 2007
Posts: 97
Quote:
Originally Posted by Ramsey View Post
Hmm,

I don't see why you guys are bashing Ultyma when he is the reason you have half the things on TC. Sure he gets ticked off, but look at the reasons why. He gets asked the same questions over and over, and gets blamed for being impaitent when people send him "**** you's". Can you imagine how he feels about doing this project?

Ultyma is part of SWGEmu, so if there is a problem you blame SWGEmu.

Now, as I said, the ban policy has changed and I have asked ultyma as well as stated here that this community thing is MY responsibility. Don't point your fingers because its easy. You tell me that its ultyma's fault, nothing will get done because the ban problem has been fixed when I made this post.

I hope you guys know he reads these threads and is keeping quiet while you blow away at him.

I am asking for constructive ways to improve this project, not dwell in the past with "ultyma this, ultyma that". No one is being banned right now anyway, so I dont see what the problem is anymore.
You told the community that they were screwing up. The community is replying with "We aren't the only ones." I think we can all learn some valuable lessons here and make some changes in the way we act. THAT will make for worlds of improvement.
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