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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #211  
Old 11-27-2007, 10:21 PM
wonderwond wonderwond is offline
 
Join Date: Sep 2007
Posts: 17
VERY WELL SAID EVERYONE !

I agree, keeping the public interested should be #1

without the public swgemu would only do good for the ones making it .even when it came out originally by sony, they advertised, kept people up to date on information.etc

just like with anything in the world,keep the public wanting it and youll be on top !!!

without the want it dies.
without domand its gonna just sit there.

but granted you gain acomplishment for creating it and the satisfaction of saying i helped make that happen. but now what?
  #212  
Old 11-27-2007, 10:26 PM
pieman888 pieman888 is offline
 
Join Date: Jul 2007
Posts: 128
without the community there would be no guilds, there would be NO PVP! credits would be worth nothing, items would be meaningless.

we need the EMU, fullfill our dreams of having our glorious game back!
  #213  
Old 11-28-2007, 01:09 PM
Chanson1 Chanson1 is offline
 
Join Date: May 2007
Location: Bloomington, Indiana
Posts: 332
Quote:
Originally Posted by pieman888 View Post
without the community there would be no guilds, there would be NO PVP! credits would be worth nothing, items would be meaningless.

we need the EMU, fullfill our dreams of having our glorious game back!
well said.
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  #214  
Old 11-28-2007, 02:15 PM
Prestigius Prestigius is offline
 
Join Date: Apr 2007
Location: Atlanta, GA
Posts: 406
Devs,
We know that just because we don't get constant updates, it doesn't mean you aren't doing anything. Just remember that just because some of us aren't on the forums or ig all the time, it doesn't mean the interest has dwindled. We are patient, we are watching, we are letting you do your job, and we are still behind you 100%
  #215  
Old 11-28-2007, 04:37 PM
Ekowraith Ekowraith is offline
 
Join Date: Nov 2007
Location: Disappearing in the Anchorhead basement
Posts: 814
Quote:
Originally Posted by Prestigius View Post
Devs,
We know that just because we don't get constant updates, it doesn't mean you aren't doing anything. Just remember that just because some of us aren't on the forums or ig all the time, it doesn't mean the interest has dwindled. We are patient, we are watching, we are letting you do your job, and we are still behind you 100%
This is the position of all of my SWG friends. Very well said.
  #216  
Old 11-28-2007, 05:15 PM
Raghy Raghy is offline
 
Join Date: Jul 2007
Location: sweden, a town 2 miles north of stockholm
Posts: 210
i really would like you guys to at least include instruments, in the starting kit on the tc, i mean, as starter items
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  #217  
Old 11-28-2007, 06:05 PM
DeCastro DeCastro is offline
 
Join Date: Mar 2007
Posts: 516
Quote:
Originally Posted by pieman888 View Post
without the community there would be no guilds, there would be NO PVP! credits would be worth nothing, items would be meaningless.

we need the EMU, fullfill our dreams of having our glorious game back!
Amen.
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  #218  
Old 11-28-2007, 07:02 PM
Davickk Davickk is offline
 
Join Date: Feb 2007
Posts: 363
gonna hate me..

any idea when you guys will be realsing code? and what is the link to the devwiki?
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  #219  
Old 11-28-2007, 09:38 PM
Catonelionheart Catonelionheart is offline
 
Join Date: Feb 2007
Posts: 1
I have to agree..

Quote:
Originally Posted by Prestigius View Post
Devs,
We know that just because we don't get constant updates, it doesn't mean you aren't doing anything. Just remember that just because some of us aren't on the forums or ig all the time, it doesn't mean the interest has dwindled. We are patient, we are watching, we are letting you do your job, and we are still behind you 100%
I've had a username for this forum for a little while now and never had a real reason to post that often. The above Quote describes myself and I'm sure many others directly to the point, and could not have been worded any better. There are those of us that are behide the devs working on this project 100%, and stay updated to the best of our ability, and at the same time to not wish to get in the way. Sure I wish I could contribute to this, however I know its over my head so I stay out of the way and read when information is posted.

Anyway, the point of my long winded post is to point out that yes, the people are still out here, still supporting the SWG EMU. And as long as the few jackasses out there that would abuse their work don't screw this up, releasing whats complete should be a great step toward the finish line.
  #220  
Old 11-29-2007, 01:16 PM
kanechart kanechart is offline
 
Join Date: Aug 2007
Posts: 10
I'm confused and don't want to sound greedy But for years I have ran private servers for fun through my collage and on the net. I wanted know if this would mean the project open for people like me to run my own server or the way being released just to work on part of the core but still not able to run a server.

Heck maybe I can now not sure hehe back when I first joined it was closed source with no bins. There was no way run a server at all.

So I guess my question is can we run our own server now?
  #221  
Old 11-29-2007, 01:46 PM
Chanson1 Chanson1 is offline
 
Join Date: May 2007
Location: Bloomington, Indiana
Posts: 332
Quote:
Originally Posted by kanechart View Post
I'm confused and don't want to sound greedy But for years I have ran private servers for fun through my collage and on the net. I wanted know if this would mean the project open for people like me to run my own server or the way being released just to work on part of the core but still not able to run a server.

Heck maybe I can now not sure hehe back when I first joined it was closed source with no bins. There was no way run a server at all.

So I guess my question is can we run our own server now?
No, and the FAQ is a wonderful place to find all of the answers to any questions that you may have.
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  #222  
Old 11-30-2007, 09:01 AM
SunZU SunZU is offline
 
Join Date: Mar 2007
Posts: 9
So basically, it will take years to complete with just the 4 of you working on it and by then anyone who is still left won't be interested in playing the game anymore - as a result, you've decided to release it open source in the hopes of some devs actually picking it up and completing it before everyone simply loses interest in it all together - correct?

Is that what's happening more or less?
  #223  
Old 11-30-2007, 10:49 AM
Prestigius Prestigius is offline
 
Join Date: Apr 2007
Location: Atlanta, GA
Posts: 406
The devs said recently they were thinking about putting a quest creation tool together. Anyone know if that is being worked on now that open source is coming back?

And did they say LUA will not be used? I'm just asking here because I lack the caffeine-induced motivation it requires to search the rest of the forums for the answer this early in the morning.
  #224  
Old 11-30-2007, 01:21 PM
sasan sasan is offline
 
Join Date: Jul 2007
Posts: 1
nice update!!!!
  #225  
Old 11-30-2007, 01:46 PM
TankGun TankGun is offline
 
Join Date: Jul 2007
Location: Quebec, Canada
Posts: 202
Nice to hear that more people can now help out to speed up development.
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