#16
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Great Work Dev team!!!
The test was the most fun thing ive did in months!! Next test lets try reach 500+ people on the server and proove a point to SOE And maybe kill Smed a cupple of times in the process :P ? |
#17
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Congrats guys. That is an accomplishment, lucky we have such amazing devs eh :P unlike the CRAP BUNCH WE USED TO HAVE FROM SOE!!! RAAAWR!!!
Last night was actually the most fun I've ever had on SWG O_o |
#18
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I couldt be there, but i damn look forward to see all this
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#19
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It could have held that many, but there just weren't enough people around. Some gave up in the beginning when everyone was trying to get in (which it kicked you back to character screen). There are still plenty that haven't set up swgemu yet and probably some who just couldn't get it working. 500 is reasonable and would be a huge landmark.
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#20
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Picture
It was a fun stress test Last edited by Bonafide; 02-17-2007 at 01:34 PM. |
#21
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This is a testament to the outstanding work from the development crew! We all appreciate your efforts, guys. You've given hope to us all over again!
/cheer Last edited by toilet_duck; 02-17-2007 at 12:33 PM. |
#22
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Tell me you didn't just ask that...
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#23
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There wont be a final version....but there will be a playable pre-CU version going live soon I hope! Hope you dont get the ban stick my friend
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#24
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Stop licking the devs arse soapflake.
Congrats on the successfull stress test, heres hoping for more good news.
__________________
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#25
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It was awsome last night !
Oru and TA are gifted!
__________________
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#26
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#27
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Very nice job. The lack of lag with so many people amazes me.
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#28
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Awesome job Emuteam!
__________________
Pre-Cu - MSwords and Doc CU - MBH and MCM and later Jedi NGE - fu |
#29
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Amazing how a few hours of logging in/out and 5 or so combat commands can feel better than a year of NGE. Been so long since I've used /unarmedhit3 in real combat. Keep up the great work. /kowtow.
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#30
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i missed what i love...
<3 |
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