#286
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Seems to be coming together pritty good
Good work all!
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#287
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Completion Results of Features and Database (Percentile)
SWGEmu Project Status By Complete, I mean Status of "5," or ready to be implemented on to Core3, or has the ability to be implemented onto Core3. This in no-way reflects how far along we are to a finished product or Beta, but it gives us some sort of light in the dark as to where the SWGEmu team is as far as progress goes. a. Features 1. Preliminary Features - 87.5% Complete 2. Combat Features - 96.67% Complete 3. Crafting - 60% Complete 4. NPCs - 95% Complete 5. Player Housing, economy and municipalities - 43.33% Complete 6. Galactic Civil War - 30% Complete 7. Jump To Lightspeed - 43.33% Complete __________________________________________________ _ b. Database 54.29% Complete __________________________________________________ _ Total a. Features Completion: 65.12% Total b. Database Completion: 54.29% Total a. Features and b. Database Completion: 59.7% Percent to Go: 40.3% Information Used was with the most recent updates provided.
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#288
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Quote:
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#289
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nice. thanks dude
btw how do u know that? |
#290
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I'm sure he added the stuff up ( 1,2,3,4,5 status) and pulled the % out of that...
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They That Are
The Truth, is limitless in its range if you drop a 'T' and look at it in reverse it could Hurt |
#291
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Each stage isn't exactly equal when it comes to calculating their percentage of completion.
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┌( ಠ_ಠ)┘ SWGEmu is a non-profit, open source community project. |
#292
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Still you gotta admit that is some pretty good numbers just looking at those numbers gave me chills
--bean-- |
#293
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im sorry and i know this has probably been asked a million times but...is there any slight educated estimate at a release date?
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#294
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look on the status page to get an idea of how it's going. there is no official estimate of how long it will be until it is ready
Last edited by joelthejedi; 05-29-2007 at 04:44 PM. |
#295
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GAHHH!!!!
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#296
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If you know it was asked a milion times, why to make that milion and 1 u dumb bastard ? But that's a talk for an another thread... |
#297
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Combat 96% complete?
No defensive or offensive modifiers working at all, no actual weapon stats, intimidate doesn't work at all, KD can be spammed, no damage/state stims or heals to test outside of Jedi healing, haven't seen what CM does yet as there is no poison or disease, no armor stats at all to test, no species-specific abilities or mods implemented, many animations are still bugged... I could go on and on. Combat isn't but maybe 50% complete, and that is being generous. These guys are working very hard though, and there has been improvements. I like the direction they are going, but there is a long long long way to go. |
#298
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I don't know what the devs answer would be, but from what I gather....nope.
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#299
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wow you blatantly ignored every other thread that involves this, including a poll or 2, to come to the update thread and ask? nice work there slick.
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#300
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Why does it say Waypoints 3 when I have Waypoints in the game??
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