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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #46  
Old 05-05-2009, 09:11 AM
Karric_ Karric_ is offline
 
Join Date: Jun 2008
Posts: 83
Every day takes us closer and closer guys.....Great Work.

Hope everyone's finals work out and congrats on the new kidlet Kyle.

I think that the work you are putting in on trying to standardize things will go a LONG way.....especially since standardized calls will allow for much easier creation of additions....like say all the stuff for JTL for example

Great foresight!

Karric
  #47  
Old 05-05-2009, 09:14 AM
Xiox Xiox is offline
 
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lol.....

Kinda sad we have to see so many "Revamps"

Not gonna say very much further cuz i don't know specifically what you guys are doing or whatever.

I'm just not impressed :P - doesn't mean i'm not gonna tell you to keep it up though lulz
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  #48  
Old 05-05-2009, 09:46 AM
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Masterage Masterage is offline
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Sounds great guys...the dynamic/event missions presents a lot of possibilities. Looking forward to it. As always, thanks for your time and effort.
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  #49  
Old 05-05-2009, 09:52 AM
Axler Axler is offline
 
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I think its safe to say we are all holding our breath for some of these bigger items to hit NOVA. However i think the work thats being done is great!

Keep up the good work, I am specifically waiting on some of Crush's releases into NOVA... Hope the home life gets better!
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  #50  
Old 05-05-2009, 09:58 AM
Lubbe Lubbe is offline
 
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Great update
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  #51  
Old 05-05-2009, 09:59 AM
toilet_duck toilet_duck is offline
 
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  #52  
Old 05-05-2009, 10:31 AM
Dialgo Dialgo is offline
 
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Posts: 81
You all continue to truly amaze me! Keep up the amazing work!
  #53  
Old 05-05-2009, 10:58 AM
CapnSwifty CapnSwifty is offline
 
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Location: Outer Rim of Tucson
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All forward motion is progress.
There are a lot of really exciting patches on the very near horizon and it seems some of us are getting a bit impatient. (Understandably so, but...)

The way I look at this project is simple.
Most of the fundamental laws of physics apply to a lot more than they let on.

The first law of SWGEmu...

- A project in motion tends to stay in motion.
...As long as forward motion doesn't stall I shall not worry.

I truly see this one as a unified theory, it encompasses and is affected by all things...

- All things are relative to the perspective of the observer.

The way we look at anything greatly affects they way these things affect our perspective, once perspective is skewed the things we see are skewed which leads to the real dark side.

The 3rd law of SWGEmu...

- For every action there is a reaction.
...our actions or reactions can and will affect the way others see things and react to them.

I know it can be difficult at times but through thick and thin we should all keep in mind the even the smallest part can greatly affect the greater whole and we need to do what we can to keep this project moving forward rather than undermining it.
  #54  
Old 05-05-2009, 11:00 AM
Ramsey Ramsey is offline
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Quote:
Originally Posted by Xiox View Post
lol.....

Kinda sad we have to see so many "Revamps"

Not gonna say very much further cuz i don't know specifically what you guys are doing or whatever.

I'm just not impressed :P - doesn't mean i'm not gonna tell you to keep it up though lulz
It's natural to have to refine portions of the code. No development team, either in the business or community (like us), writes something once and doesn't ever have to revisit it to make it better.

Also, afro child:
I think you have been spoiled with the expectation of mind-blowing updates every 2 weeks. BiWeeklys are regular updates where we present what has been going on with the project. They are NOT updates built as parties thrown every fortnight. Before regular updates, we only posted something in Announcements when there was a major breakthrough - which at one point in time was a YEAR gap (zone: see history page). The community complained that we were not informing non-developers about what is going on which is why we turned to this format.
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  #55  
Old 05-05-2009, 11:08 AM
Riodan Riodan is offline
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Posts: 136
Good job guys, I feel for you devs with the whole time issue thing going on, I know exactly how you feel. I've been trying to get some coding in myself to submit, but between a 2 and 5 year old, house chores, trying to get financed and to get grants for building a new home, I just haven't had the time I had been hoping I'd have.

I'm probably gonna hold off on writing anything further until after the object revamp, I don't want to get to involved in anything if I'm gonna end up having to rewrite it a week or two from now lol.
  #56  
Old 05-05-2009, 11:09 AM
MrBlonde MrBlonde is offline
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Great update, despite what others may say about it.
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  #57  
Old 05-05-2009, 11:28 AM
nicinmonkey nicinmonkey is offline
 
Join Date: Oct 2008
Posts: 38
As always, great job.

/mount stormtrooper @(';')@
Awe darn! It's ok, I'll get over it.
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  #58  
Old 05-05-2009, 11:30 AM
zabrakwith zabrakwith is offline
 
Join Date: Dec 2006
Posts: 226
Congrats on the baby Kyle. It will definitely change your life!
  #59  
Old 05-05-2009, 11:44 AM
TK-386 TK-386 is offline
 
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Quote:
Originally Posted by Arklari View Post
I look forward to trying out some of that Creature Handler stuff... Aaah Katie, my pet rancor. Ye shall return one day.
My Tusken bantha will return, sooner or later!
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  #60  
Old 05-05-2009, 12:09 PM
nostyleguy nostyleguy is offline
 
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Awesome as always, devs

Afro and Xiox are either fools or trolls. or both.
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