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#1
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a year of school? even through summer? hm odd
ive only been following for about 2 months and the speed ive seen is impressive compared to other programming jobs i've worked with there is definately a good team on this and also to that 81% complete thing i saw a while back yes that calculation is correct in the sense of implementing the stuff BUT that in no way represents the process of completeing the game as a whole. implementing is just one step. unfortunately for us, its the testing that will consume hours and hours of work with balancing and whatnot. it's very fine work to get done exactly right and im sure it will take the devs many days and much caffeine to get everything near identical to preCU Last edited by spazz5391; 09-01-2008 at 03:20 AM. |
#2
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#3
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Nice Jtl... :d
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#4
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I've known about this for awhile now, maybe a year, but I have really been following it over the summer, and wow progress has been made! All that's left (well almost) are player cities, factions, and jtl. This is going to be epic, keep up the good work!
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#5
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Wow. I really havent had the opportunity to track the progress for the last 6 months, but things have sky rocketed. I cant wait until its all done! Thanks for bringing back something everybody missed dearly.
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#6
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yea Im enrolled in a digital animation course. I have a month left, working hardcore on my reel. But enough about me, focus on the plan at hand.
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#7
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I have a question, I searched but found nothing in this thread about...Droids.
I see they do not have a seperate category of their own, is that because Droids and everything about them fall under a number of different categories? Or are Droids (player controlled) due to be integrated into the game after SWGEmu 1.0 similar to JTL? Not complaining, I love what you guys and gals have done so far...just insanely curious about me Droids.
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#8
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droids come under creature handling/pets
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Breaking games, one at a time. Breakin' games in the, hot sun. I fought the gamers and, I WON. |
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If I remember correctly. Droids didn't have anything to do with CH. Anyone could have a droid there all had different mods, Medical, Crafting, battle, storage. Some were use for advertising move bill boards (spamming at all the star ports) . The big ones were storage droids Data pads full of pets, Probot (battle droids) with the nice armor when they first came out great for leveling and a shield. Last but not least were the medical bots. I sure there were others.
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#10
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Quote:
Information on them located here; http://galaxiesbook.com/forums/forumdisplay.php?f=46
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#11
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Quote:
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#12
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Sorry John but you are wrong. I played MCH (Master Creature Handler) for years. I had the game since 6/03 and CH was the first elite profession I masterd and never droped it. (and I played the game everyday) . Droids never had anything to do with CH. Anyone could use Droids. And no... No Droid Master Profession PLEASE!
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#13
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why? some like creatures, some like droids..where's the problem?
droids are as much a part of SW as creatures, to leave either out in SWGEmu would not do SW justice.
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#14
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I have an idea, if you don't want it, don't play it
Astromech, Protocol, Bounty Hunter... It's not even surprising, they act on their own.
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Last edited by Kayliaah; 09-13-2008 at 05:31 PM. |
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Quote:
Droid Engineer is closer to BE than CH, but code-wise... Droids are basically the same as pets, therefore it's safe to assume that they'll be done when pets are done. You should try thinking of the inner-workings of each concept instead of just what's different.
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Last edited by metalhomicide; 09-13-2008 at 07:31 PM. |
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