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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#76
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I love you.
SWGEMU> >>>>>>>>>>>>>>>>>>>>>>ANH
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Born on Bria |
#77
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Thanks guys for all the dedication and hard work you guys are putting into this project, although the community may not show it all the time, your hard work, time, and effort put into this project means the world to all of us and Id just like to personally thank you guys.
Awesome Vid, Kyle told me crafting was coming along nice. when it hits TC its gonna be like Christmas all over again!
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SWGEmu Encourges The"Less QQ More Pew Pew"Policy Quote:
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#78
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Woowooooot!
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#79
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agreed
....................... Actually I think im late on all this new news... I was not going to post anymore, but this is good.
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| Ex-Image Design Representative| Ex-Armorsmith Representative| Ex-CSR Support Team |
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#80
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Quote:
I'm not undertanding this really well. The client and the character is moving correctly on the map, following the surface correctly for every ups and down. So what prevents the Npcs and structures to follow the same rules? |
#81
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oh wow can't wait miss that so much
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Its not wise to upset a wookiee
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#82
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Because the client doesn't send that data to prevent things like clipping or to determine if you can or can't shoot through a hill or a wall. It's all stored server side which is what they're trying to figure out.
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#83
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Gänsehaut,.... thats the word that describes the feeling i get when i see your work,... i dont know the word in english, ... its ... thrilling !!!
i love you all devs !!! |
#84
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Hmm that heightmap problem seems to be a huge task
Hope we have a smart ass on the forum who can help you guys
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*If you can't dazzle them with brilliance, riddle them with bullets. *No, I'm not feeling violent, I'm feeling creative with weapons. *I'm not cynical. I'm just experienced. *I am free of all prejudice. I hate everyone equally. -Don't judge a man until you've walked a mile in his shoes. Because then you're a mile away, and you have his shoes. |
#85
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Good Job, Where getting ever closer to the rebirth of galaxies, woot ^^
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#86
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Goosebumps is the word you're looking for, which is a pretty accurate description.
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#87
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Yay for the devs!
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#88
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Quote:
So the client knows the hight and not the server? Sorry my brain is slow this friday The mini radar knows this at least, it shows the exact hight where I stand. So where does it find that info from? I mean, can't the npc (the server) read its current hight from the same location, like a copy of that on the server? |
#89
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It already does, that syncs the players, but that doesn't help the NPCs.
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#90
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heya great news on the up date and i just wonted to say i love the new format of the bi weekly update very efficiant and help full
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