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  #1  
Old 03-23-2009, 11:11 AM
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xavia xavia is offline
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Rellikus and 77junior, you will need to register for a new account in order to submit bugs here: http://www.swgemu.com/bugs.
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  #2  
Old 03-23-2009, 11:43 AM
77junior 77junior is offline
 
Join Date: Mar 2009
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Quote:
Originally Posted by xavia View Post
Rellikus and 77junior, you will need to register for a new account in order to submit bugs here: http://www.swgemu.com/bugs.
I already have an SWGEmu account, unless your informing me that I need 2 accounts. One for SWGEmu and one for Bug reporting? I only ask because I try my best to abide w/ the rules

1.1 Multiple SWGEmu Accounts are not permitted. Each user may only have one account. Measures are incorporated to detect multiple user accounts.
  #3  
Old 03-23-2009, 11:39 AM
Joshino Joshino is offline
 
Join Date: May 2008
Location: Engrishrand
Posts: 2,382
two thumbs up.
  #4  
Old 03-23-2009, 11:58 AM
jat5560 jat5560 is offline
 
Join Date: Jan 2008
Location: Dallas/Ft. Worth, Texas
Posts: 638
it means you have to register an account on the bug reporting web site. I just used my same username and password from here, but i did have to register also.
  #5  
Old 03-24-2009, 05:17 PM
sergiomil10 sergiomil10 is offline
 
Join Date: Feb 2009
Posts: 1
hello, can someone say when we will can play in true server?

thank, sorry for my english
  #6  
Old 03-24-2009, 05:24 PM
Lotek Lotek is offline
 
Join Date: Mar 2008
Posts: 28
Quote:
Originally Posted by sergiomil10 View Post
hello, can someone say when we will can play in true server?

thank, sorry for my english
April 1st is what I heard or I could just be making that up.
  #7  
Old 03-24-2009, 06:07 PM
thescroll thescroll is offline
 
Join Date: Dec 2006
Posts: 143
Wow, way to grave dig an old thread guys. lol, jk. This is the BEST thread of all of 'em!
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  #8  
Old 03-25-2009, 09:51 AM
Krant Krant is offline
 
Join Date: Jan 2009
Posts: 52
Nothing on here about the 'Guild War' function?
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  #9  
Old 03-25-2009, 12:27 PM
blacksunsbadboy blacksunsbadboy is offline
 
Join Date: May 2007
Posts: 35
Wow after reading this for the first time in a long time, you can truly see that we are in the final stages of testing, pretty much every game essential thing has been coded . . .

Can't wait, well done!
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  #10  
Old 04-02-2009, 10:37 AM
Jaycon Jaycon is offline
 
Join Date: May 2007
Location: Missouri
Posts: 7
I'm so excited!! We're finally getting close! I can't wait!
  #11  
Old 04-03-2009, 03:06 AM
pgsparky pgsparky is offline
 
Join Date: Jan 2009
Posts: 217
You are the best guys eva!!! Keep it up!
  #12  
Old 04-06-2009, 10:52 AM
Fmscars Fmscars is offline
 
Join Date: Apr 2009
Posts: 2
combat questions

one will the combat issue with not getting unarmed or melee exp be fixed?
and second will you make CH(creature handler) a viable skill.Example let a Master CH tame all babies
  #13  
Old 04-06-2009, 11:27 AM
scion scion is offline
 
Join Date: Dec 2006
Location: Scotland
Posts: 311
fantastix work imo,cant wait for the release
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  #14  
Old 04-06-2009, 04:48 PM
metalhomicide metalhomicide is offline
 
Join Date: Dec 2006
Location: Tennessee, USA
Posts: 699
Quote:
Originally Posted by Fmscars View Post
one will the combat issue with not getting unarmed or melee exp be fixed?
Obvious bugs will definitely be fixed, it's just a matter of getting to them.

Quote:
Originally Posted by Fmscars View Post
and second will you make CH(creature handler) a viable skill.Example let a Master CH tame all babies
They will be programming SWGEmu to be as close to publish 14-ish as possible. It will be up to individual servers to change or modify things they see accordingly (SunCrusher including, as they may choose to revamp CH when SC gets passed 1.0).
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  #15  
Old 04-06-2009, 11:54 AM
LordNeon LordNeon is offline
 
Join Date: Jan 2008
Posts: 17
Awesome! I'm so itching to play the goold old times again!
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