#106
|
|||
|
|||
__________________
|
#107
|
|||
|
|||
++Devs!
My other Christmas presents were shirts...
__________________
Colonel Tovan Cassidine Master Ranger - Master Rifleman Ahazi |
#108
|
|||
|
|||
Great job guys. I was considering which server to go to, but looks like I have my answer.
__________________
~Zandrix <(^^)> -Are you trying to tell me that I can dodge bullets? -No, I'm trying to tell you, when you're ready...you won't have to. |
#109
|
|||
|
|||
/cheek
/worship |
#110
|
|||
|
|||
Let's get this announcement on the swgemu.com homepage!
|
#111
|
|||
|
|||
Quote:
AWESOME NEWS, DEVS!
__________________
Last edited by EVILJUDE; 12-28-2008 at 08:31 PM. |
#112
|
|||
|
|||
Zomgooses!!!!
|
#113
|
|||
|
|||
I'm not really sure whats to get excited about.
1 heavily populated server with massive lag for any non US players and 10's of sparesely populated servers, that will die off rather quickly. Monopolies are never a good idea for the consumer (end-user/us) they are always great for the people running them. SWGEMU now have a very captive audience and will draw any new players instantly. They have effectively killed off any of the other servers, some of which are better able to host a server. Most of you wont care because you've been blowing sunshine up SWGEMU's arse for so long, but a lot of people have put a great deal of effort into preparing a dedicated server and that work has been nulified by this announcement. The future doesnt seem so bright. |
#114
|
||||
|
||||
Quote:
__________________
Max Communications Director (On Leave) www.swgemu.com | max@swgemu.com SWGEmu is a non-profit, open source community project. |
#115
|
|||
|
|||
Ahhh...now THIS is the kind of christmas present a guy like me can get giddy about!
Thank you so very much for this announcement. You have shared with us your plans for SWGEmu, now I can make plans as well. You can count on me supporting SWGEmu monthly starting in January (my wallet is a little thin right now). Now is the time to make the final sprint to the finish line. |
#116
|
|||
|
|||
Awesome, but Sun Crusher sounds soo WoW, even though it's a SW weapon.
__________________
They That Are
The Truth, is limitless in its range if you drop a 'T' and look at it in reverse it could Hurt |
#117
|
|||
|
|||
Wow. This is great news for fans of the emu
If the new server is coming 1st qtr 2009, does this mean that a full working version of the emu is going to be available by then also? |
#118
|
|||
|
|||
Quote:
So Max, you have stated that you will play on EuroChim, but as you know words are cheap. Also the method SWGEMU propose to implement to get around the monopoly is for the people running the monopoly to authorise official servers. Independent servers have to go through some sort of screening process and the people running the monopoly (SWGEMU) are the same people to grant that qualification? It still sounds terribly unfair to me. Push come to shove, when someone hears about an Pre-CU emulator and they have a choice between: SunCrusher Euro-Chim TrueGalaxies X server Y server Z server Where do you think 99.9% of people are going to go? And if the other .1% are who decide SC is not for them, they're directed to a choice of other APPROVED SWGEMU servers. Dress it up however you like but its still a monopolistic strategy. The only way to get around this problem is not to host a server at all. If the motives of the SWGEMU team are as honourable as everyone says, then theres nothing to be lost. However, if there is some underlying strategy going on here, then SWGEMU will continue on this path. Last edited by Stinney; 12-29-2008 at 07:31 AM. |
#119
|
||||
|
||||
A monopoly implies there is only one option. In this case there is not. There are infinite.
If a server is large enough to be considered "major", they will be featured on our website and through our community. Everyone else has the option of posting in Server Listings forum and adding their server to the open list on our new website upon launch. Sun Crusher gets no special treatment - it doesn't even get a big orange badge saying "PICK ME! ITS OFFICIAL" on it. Its on the list just like everyone else. To put it plainly, we don't have the ability to support everyone who wants to play. We can't house, neither technically nor practically, 20 000 people on Sun Crusher. Camping the Acklay was hard enough on Live, its simply silly to have twice or three times as many people playing. People are going to be FORCED to play on other servers. If the other servers are going to provide a service which is as good as it looks it will be, I think they'll be struggling to hold everyone, not struggling for players.
__________________
Max Communications Director (On Leave) www.swgemu.com | max@swgemu.com SWGEmu is a non-profit, open source community project. |
#120
|
|||
|
|||
Hold on... Am I reading this correctly? SWG Emu will be completed in Q1 2009?
__________________
|
|
|