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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #91  
Old 05-31-2008, 05:27 AM
Thrackan_Sal-Solo Thrackan_Sal-Solo is offline
 
Join Date: Apr 2007
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Quote:
Originally Posted by ekaika forge View Post
There are no percentages or estimates. Review all the information and come to your own conclusions.
could you step off your high horse for more than one moment? i was just asking for opinions. You're telling me to do something that takes time, yet telling me that I can't ask someone who may have already done the same to share with me their own conclusions, so I can gain some perspective without having to "review the information" which, being a non-obsessive follower of the project, would be a time-consuming task.

Quote:
Originally Posted by ekaika forge View Post
please think before you post
because everyone else clearly does sooo much thinking, and my post is clearly so inconsiderate/hurtful/wasteful or whatever it is you wanted to suggest by that. clearly it was so bad for the karma of the thread that you had to come along in your shining armour and clean it up.

Last edited by Thrackan_Sal-Solo; 05-31-2008 at 05:37 AM.
  #92  
Old 05-31-2008, 05:57 AM
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Max Max is offline
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Quote:
Originally Posted by Thrackan_Sal-Solo View Post
could you step off your high horse for more than one moment? i was just asking for opinions. You're telling me to do something that takes time, yet telling me that I can't ask someone who may have already done the same to share with me their own conclusions, so I can gain some perspective without having to "review the information" which, being a non-obsessive follower of the project, would be a time-consuming task.



because everyone else clearly does sooo much thinking, and my post is clearly so inconsiderate/hurtful/wasteful or whatever it is you wanted to suggest by that. clearly it was so bad for the karma of the thread that you had to come along in your shining armour and clean it up.
Self moderation is one of the biggest parts of the SWGemu community that people find appealing.

As to your question, there is no Percentage "mark" available. How can you measure a project that is ever expanding, changing and being modified in the form of a number? The amount of time it would take to formulate a complete list of things required to do to finish the project is so immense that if the team organised themselves that way, the project wouldn't be started yet. Plus, coding takes time, and commitment. You can't speculate how long a coding exercise (especially one so immense) will take; uncertain challenges come up and problems arise that could cripple everything.

Taking comments, some out of context, and taking such offense to them, when they are really just advice, is quite vain. We should be encouraging each other to think, not feed each other mundane and easy to locate information like a group of toddlers.

I'll be off shining my armour now.
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  #93  
Old 05-31-2008, 11:23 AM
Belladonna-Ahazi Belladonna-Ahazi is offline
 
Join Date: Sep 2007
Location: London, England
Posts: 32
Awesome work

PS: I thought the mods were going to become less belligerent..
  #94  
Old 05-31-2008, 11:51 AM
Rasth Rasth is offline
 
Join Date: Jan 2007
Posts: 5
Impressive work, everyone! My friends and I have been following this project for quite a while now, and it's VERY exciting to see how far it's come. Thanks to everyone involved for such amazing work!
  #95  
Old 05-31-2008, 12:48 PM
Soapflake Soapflake is offline
 
Join Date: Dec 2006
Posts: 58
Much anticipated update. Can't wait to see more schematics!
  #96  
Old 05-31-2008, 05:24 PM
tvanhens tvanhens is offline
 
Join Date: Jan 2007
Posts: 22
are new schematics going to be added in during minor updates or just every two weeks?
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  #97  
Old 05-31-2008, 06:13 PM
TankGun TankGun is offline
 
Join Date: Jul 2007
Location: Quebec, Canada
Posts: 202
Amazing Just Amazing, keep up the good work guys.
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  #98  
Old 05-31-2008, 07:32 PM
ti'aut ti'aut is offline
 
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Thanks to everyone that's dropped by the armorsmithing forums and contributed

We've got a lot more info on ithorian armor now - you guys - the posting public - YOU rock, couldn't do this without the input, thanks a ton folks. Now I'm just working on getting min-max's togather for armorsmithing.
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  #99  
Old 05-31-2008, 08:39 PM
Xantar Xantar is offline
 
Join Date: May 2008
Location: South of Heaven, AKA Colorado
Posts: 34
Eh, we just need shipwrights now.
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  #100  
Old 06-01-2008, 10:33 AM
Strehle Strehle is offline
 
Join Date: May 2007
Posts: 1
Great work! What is with that server emulator? There is already some server where I can play the SWGEmu?

Thank you!
  #101  
Old 06-01-2008, 03:07 PM
Jatycre Jatycre is offline
 
Join Date: Apr 2007
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It's coming right down to the wire now. I don't think it'll be too much longer before we see the first complete build of SWGEMU. WOOT!


I'll keep logging as much time as possible for you guys, just as always. Keep up the great work everyone!
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  #102  
Old 06-01-2008, 08:39 PM
DeCastro DeCastro is offline
 
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Quote:
Originally Posted by Jatycre View Post
It's coming right down to the wire now. I don't think it'll be too much longer before we see the first complete build of SWGEMU. WOOT!


I'll keep logging as much time as possible for you guys, just as always. Keep up the great work everyone!
Amazing progress huh? After the dungeon's are implemented and stuff won't be to long.
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  #103  
Old 06-01-2008, 10:06 PM
daxxvacine daxxvacine is offline
 
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I am very happy.

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  #104  
Old 06-02-2008, 01:32 PM
Amitrov_Derinth Amitrov_Derinth is offline
 
Join Date: Nov 2007
Location: Atlanta
Posts: 190
*Tear* I feel so bad for leaving now.. :P
I'm so sorry, i just might volunteer for the daunting task of entertainer rep... Ah shoot, I really just say that?
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  #105  
Old 06-02-2008, 09:16 PM
Legoklas Legoklas is offline
 
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WOw just come back today..
Awesome, looks like you didnt need me aye? :P
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