SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Announcements

Notices

Announcements Major Project Announcements

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1  
Old 08-24-2010, 07:53 PM
zacke_z zacke_z is offline
 
Join Date: Oct 2010
Posts: 0
Yay
  #2  
Old 08-24-2010, 09:54 PM
Warmech Warmech is offline
 
Join Date: Jul 2009
Posts: 0
Hey. I haven't had much time to read through all the announcements and updates, so I was hoping someone could answer a quick question about SWGEmu in general.

My question is what is the player amount SWGEmu is looking for? Do you plan to expand further down the road with more servers? Or increase the amount of players 1.0 will have. I don't know if SWGEmu would be legal to go mainstream, but if it was, I'm sure with plenty advertising, endorsements, etc. it would attract A LOT more than just veterans of the old SWG. So I don't know which direction in the long run this is going... as I know this is a volunteer project, I was wondering if it will soon be marketed... of course i have no idea about the licensing and how it would work!

So I was just curious, thanks for the response in advance!

P.S. Sorry if these questions were answered in an announcement or previous updates, thanks!
  #3  
Old 08-25-2010, 10:36 AM
Apex_'s Avatar
Apex_ Apex_ is offline
Moderator
Community Team
 
Join Date: Oct 2009
Posts: 261
Quote:
Originally Posted by Warmech View Post
My question is what is the player amount SWGEmu is looking for? Do you plan to expand further down the road with more servers? Or increase the amount of players 1.0 will have.
The focus right now is to get the emulator complete first That's the best advertising by itself.

The general plan for 1.0 is to have a fairly modular system with a number of options for potential server hosts. Community members will be able to host their own servers and modify them to add/remove/alter features as they see fit.

Our official v1.0 server code-named SunCrusher is still very much in the planning phase.
__________________
Karka Rul
Friendly Neighborhood Combat Medic!
  #4  
Old 08-25-2010, 02:15 PM
Eddy Stylez Eddy Stylez is offline
 
Join Date: Dec 2006
Posts: 40
Quote:
Originally Posted by Apex_ View Post
Our official v1.0 server code-named SunCrusher is still very much in the planning phase.
I think it would be a good idea to get a general consensus of what the majority of users on swgemu.com would want featured on the SunCrusher server. So that the majority would right away have a good "home" server from the start. This could be done by a vote, and kept active for maybe 1-2 months just to allow everyone enough time to vote. And then the minor majority would have to find an alternate server hosted by an outside party. Just an idea.
  #5  
Old 08-25-2010, 05:04 PM
Diktator
Guest
 
Posts: n/a
Quote:
Originally Posted by Eddy Stylez View Post
I think it would be a good idea to get a general consensus of what the majority of users on swgemu.com would want featured on the SunCrusher server. So that the majority would right away have a good "home" server from the start. This could be done by a vote, and kept active for maybe 1-2 months just to allow everyone enough time to vote. And then the minor majority would have to find an alternate server hosted by an outside party. Just an idea.
The way SunChrsher will be is already said (though details not given): pre-CU canon with the necessary tweaks devs consider neccessary to enhance the game and "fix" unbalances and the problems the game had in live.

SunCrusher is SWGEmu team's server so it is up to them set the rules, the voting is out of question and, as it was said, conflictive.
Since the community will be able to set their own customized servers, is pointless try to make SunCrusher a server for everybody, not mention that it is impossible and what it is impossible it is impossible and also not possible.
  #6  
Old 08-24-2010, 10:48 PM
deadheros
Guest
 
Posts: n/a
wait there was no 4xx4 heals man. it was enhance 0002 master ls and master def and 3000 healer. seriosly. i was a pre nge jedi on radient with the same name. dude not cool.
  #7  
Old 08-24-2010, 10:50 PM
deadheros
Guest
 
Posts: n/a
at lubbe you must be lame to randomly flame me because of my sig.
  #8  
Old 08-25-2010, 05:01 AM
Lubbe Lubbe is offline
 
Join Date: Dec 2006
Location: Norway
Posts: 1,537
Quote:
Originally Posted by deadheros View Post
at lubbe you must be lame to randomly flame me because of my sig.
Nah it wasn't randomly. I just noticed your signature and thought the jedi build was odd.
__________________
Quote:
Nov 17 20:47 cRush
committed#2643: [added] Creature Handlers can now tame Bio-engineered Jedi.

TG & EC Cooperation
With TG being the premier US based community and EC being the premier EU based community.
USA http://www.truegalaxies.com
Europe http://www.euro-chimaera.co.uk

Report all bugs here:
http://www.swgemu.com/support/index.php

Ingame name Birk


They That Are Them.
Guild <Hoods> The Dark Hoods
~▲~
'▲ ▲ Triforce.
  #9  
Old 08-25-2010, 04:27 PM
deadheros
Guest
 
Posts: n/a
Quote:
Originally Posted by Lubbe View Post
Nah it wasn't randomly. I just noticed your signature and thought the jedi build was odd.
it was post cu. i grinded out most of the build on kashyyk i forget what the instance was called but had a constant spawn of wookies and stuff. where all the jedis would hide from bh since probe driods didnt work on kash.
  #10  
Old 08-25-2010, 05:17 PM
Lubbe Lubbe is offline
 
Join Date: Dec 2006
Location: Norway
Posts: 1,537
Quote:
Originally Posted by deadheros View Post
it was post cu. i grinded out most of the build on kashyyk i forget what the instance was called but had a constant spawn of wookies and stuff. where all the jedis would hide from bh since probe driods didnt work on kash.
I believe you. Rryatt Trail Trials is the location you are referring to.
__________________
Quote:
Nov 17 20:47 cRush
committed#2643: [added] Creature Handlers can now tame Bio-engineered Jedi.

TG & EC Cooperation
With TG being the premier US based community and EC being the premier EU based community.
USA http://www.truegalaxies.com
Europe http://www.euro-chimaera.co.uk

Report all bugs here:
http://www.swgemu.com/support/index.php

Ingame name Birk


They That Are Them.
Guild <Hoods> The Dark Hoods
~▲~
'▲ ▲ Triforce.
  #11  
Old 08-25-2010, 09:10 AM
Merkor Merkor is offline
 
Join Date: Dec 2006
Posts: 97
ha.. lubbe i miss the pre p9 days you remember right.. for me pre p9 was "the golden ära" of SWG.... i want my dark jedi back loved pre p9 jedi system much more then post p9... in this time jedi was much more hiding in my opinion the feeling about the game was much more like star wars ep4-5 timeline.
__________________
Gorath:
------------------------------------------
Merkor - MFencer/BH3000/Pistol4040
Ar'Wen Undomiel - Dark Jedi Guardian (MPowers/MLightSaber/Heal4004) Pre Publish 9 (4344 Dark Jedi Padawan)
Nelya - Master Weaponsmith
Galadriel - BioEngineer / Chef
------------------------------------------

TestCenter Nova
------------------------------------------
  #12  
Old 08-25-2010, 11:37 AM
JuN_FaNg JuN_FaNg is offline
 
Join Date: Dec 2007
Posts: 0
Outstanding!! Thank you devs for all the work you´ve put in the emu so far. keep up the good work!
  #13  
Old 08-25-2010, 12:25 PM
lareth87 lareth87 is offline
 
Join Date: Oct 2009
Posts: 5
yay more stuff to try out... testing testing 1, 2, 3.... yay!
  #14  
Old 08-25-2010, 12:47 PM
Lesardah Lesardah is offline
 
Join Date: Jun 2007
Posts: 2
This is fantastic news!
__________________
Lesardah Levarro
Master Doctor/Master Combat Medic
Buff Crafter formerly of Ahazi
Riverup Memorial Medical Center - Riverup, Corellia

Brenteone Aghia
Master Artisan/Weaponsmith/Armorsmith
Crafter of Most Things Useful formerly of Ahazi
  #15  
Old 08-25-2010, 04:10 PM
Zearth Zearth is offline
 
Join Date: Oct 2009
Posts: 0
I have to disagree with you Eddy. Voting leads to chaos most of the time. Let the owners of a server set the rules that they want, and if they are good ones the server flies with a lots of people. If the over all effect of the server rules are bad then people walk with thier feet. Voting on a set of rules leads to a bad precidence....3 months laters you have a player base wanting to know why they can nto vote and have a say in things..then you get a flame war between players and the server admin gets a nice headache.
(the above is only my opinion based on experience with runnign servers)

A good admin will get the pulse of what they think the players want and try to marry that to thier vision of how they want a server to run. An Admin that is successful will generally have a plan and stick to it, but not to be so inflexable that they can not hear from the players and evaluate the changes asked for and how they will affect "thier" world.

One final thing to remember: in the end the admins are the ones providing the server, bandwidth and time to give you and I an enviroment that SoE/LA took away.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On



All times are GMT -4. The time now is 06:21 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.