SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Bi-Weekly Updates

Notices

Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

Closed Thread
 
Thread Tools Rating: Thread Rating: 6 votes, 2.17 average. Display Modes
  #16  
Old 12-01-2009, 11:03 PM
Hunterzen Hunterzen is offline
 
Join Date: Feb 2009
Location: NC, United States
Posts: 12
Awesome, Thanks for the Update!
  #17  
Old 12-01-2009, 11:27 PM
Yhor Yhor is offline
 
Join Date: Apr 2009
Location: Triad Citadel, Talus
Posts: 268
Have a great holiday
__________________
  #18  
Old 12-01-2009, 11:31 PM
Ozas Darkdust Ozas Darkdust is offline
 
Join Date: Dec 2006
Location: Northern California
Posts: 280
Yay more updates! It's like Christmas every time they come ^.^
  #19  
Old 12-01-2009, 11:48 PM
Mahonra Mahonra is offline
 
Join Date: Dec 2006
Location: Norman, Oklahoma
Posts: 1,110
Quote:
Originally Posted by Hamilcar View Post
Thank you Serpentkaa for making it publicly clear concerning those particular food exploit.
I <3 Hammy
  #20  
Old 12-01-2009, 11:56 PM
Manly_Breakfast_Sandwhich Manly_Breakfast_Sandwhich is offline
 
Join Date: Nov 2009
Posts: 159

Camping in the Cloners

Players that kill another character in the field may not follow the character to the cloner and "camp" them for a second or third kill. This includes bringing additional members of the killer's guild or alts to wait at the cloner. As a rule of thumb, do not kill any player within the cloning facility.


I don't really agree with this the camped can just log out and play on another character... I mean with the emu some players have like 5 alts... if the camped does not wish to help himself by logging out and instead cries to IRC or reports then honestly its not the campers fault... it's the camped's fault.
  #21  
Old 12-01-2009, 11:59 PM
zetlaux zetlaux is offline
SWGEmuContent Representative
 
Join Date: Nov 2007
Location: Bestine, Tatooine
Posts: 457
Nice. Happy holidays everybody.
__________________
  #22  
Old 12-02-2009, 02:05 AM
blazinyou blazinyou is offline
 
Join Date: Sep 2007
Location: Detroit
Posts: 44
Quote:
Originally Posted by Manly_Breakfast_Sandwhich View Post

Camping in the Cloners

Players that kill another character in the field may not follow the character to the cloner and "camp" them for a second or third kill. This includes bringing additional members of the killer's guild or alts to wait at the cloner. As a rule of thumb, do not kill any player within the cloning facility.


I don't really agree with this the camped can just log out and play on another character... I mean with the emu some players have like 5 alts... if the camped does not wish to help himself by logging out and instead cries to IRC or reports then honestly its not the campers fault... it's the camped's fault.
yeah, true, but grow up. you dont have to be that as*hole whos in the cloner killing people.
__________________
Blazin - Dokta
Ronson - Karb King
  #23  
Old 12-02-2009, 02:29 AM
ad27499 ad27499 is offline
 
Join Date: Oct 2009
Location: Dundee, Scotland
Posts: 50
Quote:
Originally Posted by Manly_Breakfast_Sandwhich View Post

Camping in the Cloners

Players that kill another character in the field may not follow the character to the cloner and "camp" them for a second or third kill. This includes bringing additional members of the killer's guild or alts to wait at the cloner. As a rule of thumb, do not kill any player within the cloning facility.


I don't really agree with this the camped can just log out and play on another character... I mean with the emu some players have like 5 alts... if the camped does not wish to help himself by logging out and instead cries to IRC or reports then honestly its not the campers fault... it's the camped's fault.
Not everyone has 5 alts, some of us only have 2. And when 1 of them is stuck rubberbanding there is not much choice... The cloners should be offlimits for pvp anyway, at least for people that have just cloned.

Anyway. Keep up the good work team!
__________________
SWGEMU N00B


IRC - Irn-Bru

IGN - Bovun Shesh

[SIGPIC][/SIGPIC]
  #24  
Old 12-02-2009, 06:08 AM
Krant Krant is offline
 
Join Date: Jan 2009
Posts: 52
"considered exploiting and the account is subject to administrative action."

Wouldn't it be considered bug testing since this is a TEST server? -_-
__________________
  #25  
Old 12-02-2009, 07:02 AM
JaceBon JaceBon is offline
 
Join Date: Jun 2008
Posts: 79
can it bee...a rubberband fix!? O_O

anyhow nice update. Cant wait for OR cRush so get BUSAY! <3
__________________
  #26  
Old 12-02-2009, 09:50 AM
Quetzalcoatl Quetzalcoatl is offline
 
Join Date: Nov 2009
Location: the moon
Posts: 13
nice update. thanks and happy holidays
__________________
  #27  
Old 12-02-2009, 10:22 AM
Manly_Breakfast_Sandwhich Manly_Breakfast_Sandwhich is offline
 
Join Date: Nov 2009
Posts: 159
Quote:
Originally Posted by ad27499 View Post
Not everyone has 5 alts, some of us only have 2. And when 1 of them is stuck rubberbanding there is not much choice... The cloners should be offlimits for pvp anyway, at least for people that have just cloned.

Anyway. Keep up the good work team!
Sorry but even that can not be used as an excuse on most cases when 1 player switches to another character OR even simply goes back to the character select menu it fixes the rubber band the same way dying or shuttling does because it reloads the world.

So ya honestly there should be no repercussion for clone camping.
  #28  
Old 12-02-2009, 11:01 AM
Labyrinth Labyrinth is offline
 
Join Date: Sep 2009
Posts: 1,254
Quote:
Originally Posted by Manly_Breakfast_Sandwhich View Post
Sorry but even that can not be used as an excuse on most cases when 1 player switches to another character OR even simply goes back to the character select menu it fixes the rubber band the same way dying or shuttling does because it reloads the world.

So ya honestly there should be no repercussion for clone camping.
You don't even have an argument, you're just claiming that because it's possible to "escape" clone camping, therefore, it is justified. I still haven't heard why it's justified in any circumstance.
  #29  
Old 12-02-2009, 11:14 AM
Manly_Breakfast_Sandwhich Manly_Breakfast_Sandwhich is offline
 
Join Date: Nov 2009
Posts: 159
Quote:
Originally Posted by Labyrinth View Post
You don't even have an argument, you're just claiming that because it's possible to "escape" clone camping, therefore, it is justified. I still haven't heard why it's justified in any circumstance.
I still haven't heard a viable reason as to fully abolish it either and realistically if you are being camped in the cloner you honestly brought it upon yourself. Most people do not camp unless given a reason.

I've offered numerous ways to escape from clone camping already so offer me 1 good reason why not to camp? You can easily escape it.

But I bet you would be in the group of people who will sit there and continue to be camped just to shout profanity at your campers in spatial chat thinking you are winning the battle of wits...

You have an option to walk away and do something else... do it, don't sit there and cry or talk about the other persons mama thinkin you are actually intellectually superior when you are flat on your back with max battle fatigue and only 1 HAM...
  #30  
Old 12-02-2009, 11:25 AM
Kellina's Avatar
Kellina Kellina is offline
Support Manager
ManagerCommunity TeamAdministrator
 
Join Date: Feb 2008
Posts: 695
This thread is not the place to argue/discuss issues, please take it elsewhere!
__________________
Kellina
Support Manager

kellina@swgemu.com | www.swgemu.com | Helpful Links
SWGEmu is a non-profit, open source community project.
Closed Thread

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 06:26 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.