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  #46  
Old 04-04-2007, 07:52 PM
Jani_Leitquenen Jani_Leitquenen is offline
 
Join Date: Dec 2006
Location: Kiffu
Posts: 13
Two thumbs up, thanks for the info.
  #47  
Old 04-04-2007, 07:53 PM
Belco Belco is offline
 
Join Date: Dec 2006
Posts: 52
Woo! Thanks for the info, very much appreciated , Its good to know things are coming along well. I'll see if I can't donate a bit this week.
  #48  
Old 04-04-2007, 07:54 PM
Vreed Vreed is offline
 
Join Date: Feb 2007
Posts: 13
*blink* ...entertainer buffs? Like...music? Like all I've been waiting for, so I can live on the TC? I think I'm gonna cry.
  #49  
Old 04-04-2007, 07:55 PM
nostyleguy nostyleguy is offline
 
Join Date: Jan 2007
Location: Michigan
Posts: 1,029
this seems like a humungous step. I can't wait to test it. Is there any 'stone' that has been left 'unturned'? it seems like you guys have at least touched on everything.
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  #50  
Old 04-04-2007, 08:03 PM
Unsoundhero Unsoundhero is offline
 
Join Date: Dec 2006
Posts: 3
Wow lot more stuff done then I thought, good job!
  #51  
Old 04-04-2007, 08:06 PM
Magus Schneider Magus Schneider is offline
 
Join Date: Dec 2006
Posts: 76
man, thx! this brings a smile on my face.
  #52  
Old 04-04-2007, 08:23 PM
hazaar hazaar is offline
 
Join Date: Jan 2007
Posts: 11
awesome, sounds great n thx for the update
  #53  
Old 04-04-2007, 08:27 PM
Volgin Volgin is offline
 
Join Date: Dec 2006
Posts: 34
Awesome to hear... This put a smile on my face. I'm really looking forward to the next stress test.
  #54  
Old 04-04-2007, 08:36 PM
Lubbe Lubbe is offline
 
Join Date: Dec 2006
Location: Norway
Posts: 1,537
Quote:
Originally Posted by EVILJUDE View Post
good news. thanks to sesame for doing this and to whom ever answerd for giving the answers.
It was Ramsey.
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Quote:
Nov 17 20:47 cRush
committed#2643: [added] Creature Handlers can now tame Bio-engineered Jedi.

TG & EC Cooperation
With TG being the premier US based community and EC being the premier EU based community.
USA http://www.truegalaxies.com
Europe http://www.euro-chimaera.co.uk

Report all bugs here:
http://www.swgemu.com/support/index.php

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They That Are Them.
Guild <Hoods> The Dark Hoods
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'▲ ▲ Triforce.
  #55  
Old 04-04-2007, 08:51 PM
StormZ StormZ is offline
 
Join Date: Dec 2006
Posts: 643
thanks for this Q/A. This cleared a lot up, this made more anxious for SWGEmu then before!


"This top 10 list should ideally be completed in no more than 1.5 weeks, though it could take longer due to life."

I hope people understand this so if it does go over 1.5 weeks then they wont complain.
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Last edited by StormZ; 04-09-2007 at 05:04 PM.
  #56  
Old 04-04-2007, 08:53 PM
Ohmek Ohmek is offline
 
Join Date: Dec 2006
Location: New Jersey
Posts: 275
Wow, this is a great post and has answered alot of questions.

I went from this :confused: to this .
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  #57  
Old 04-04-2007, 08:54 PM
Samcuu Samcuu is offline
 
Join Date: Dec 2006
Location: Cali
Posts: 541
Quote:
Originally Posted by StormZ View Post
thanks for this Q/A. This cleared a lot up, im not excited for swgemu then ever!


"This top 10 list should ideally be completed in no more than 1.5 weeks, though it could take longer due to life."

This made me lol
Yeah thats dope, i think the SWGEMU devs will be so tired of the game by the time it comes out they will probably not even wanna play it, what they're doing is probably worse than any holo grind could ever be...
  #58  
Old 04-04-2007, 09:06 PM
sid_lowca sid_lowca is offline
 
Join Date: Feb 2007
Posts: 50
Thanx for the info, keep up the good work we're all behind you 100%.
  #59  
Old 04-04-2007, 09:09 PM
toilet_duck toilet_duck is offline
 
Join Date: Dec 2006
Location: Arizona
Posts: 150
Holy hell, great update. Thanks for the post, dev crew. We're all looking forward to seeing each of these things accomplished.
  #60  
Old 04-04-2007, 09:21 PM
Geral Geral is offline
 
Join Date: Dec 2006
Posts: 78
Thanks a LOT for the update, you guys are moving farther ahead than many people expected. I can't wait to see some of these features on TC for a stress test.
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