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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#1
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i feel like the only staff member left out from vacations im stuck here moderating these STUPID forums, jk i <3 these forums
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Former SWGEmu Moderator Former SWGEmu Quality Assurance |
#2
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Nice work everyone. I know sometimes it feels to the player/tester that not much is happening, but these updates keep us well informed as to a lot of the "behind the scenes" type of work that leads to the awesome TC additions. On behalf of a grateful nation (of SWG outcasts) I thank you all.
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#3
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<3 wonderful work as always
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They That Are
The Truth, is limitless in its range if you drop a 'T' and look at it in reverse it could Hurt |
#4
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tbh c++ > lua since the corba OOP is soooo easy to understand
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Former SWGEmu Moderator Former SWGEmu Quality Assurance |
#5
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Nice work guys!
Keep up with the good work of teh emulator.
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"There are some unfortunate things in this world that we can never change. Other things you need to sacrifice ourselves when you feel the heat around you. Because life goes on & sky's the limit." |
#6
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God Bless SWGEmu, its DEVs, MODs, REPs, and members!
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[SIGPIC][/SIGPIC]
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#7
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Nice work on the update guys. Thank you again for your work in developing SWGEmu.
Semper Fi! |
#8
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Wow, brilliant work.
Great job you guys! |
#9
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Another great update, thanks Devs for the continued hard work
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Badfish - the once great atk buffer of the Flurry server! Quit game 2 days after CU and tried it a few times since but its rubbish... now waiting for the great SWGemu!! |
#10
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Very nice work, good to see lairs on the way.
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#11
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Great work as always guys.
I think the new Biweekly Update format is really working out well. |
#12
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Good stuff as always.
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"The object of wÃr is not to die for your country but make the other bÃstard die for his" "MÃy God have mercy upon my enemies, because I won't. - General Patton -* |
#13
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Killer update! Thanks for sharing all the recent progress with us. I really like being able to see a summarized list of updates every two weeks.
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#14
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Great work everyone! The progress is amazing.
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Game MasterFONT=Arial] <serpentkaa><serpentkaa><serpentkaa><serpentkaa><s erpentkaa><serpentkaa><serpentkaa> </serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa>
[/FONT] SWGEmu is a non-profit, open source community project. [19:31] <+stevedeath> I am currently being held hostage by an invisible force. He wants one million in US currency, and a plane to Havana. He calls himself: The Box. |
#15
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Well done team on another successful fortnight!
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Max Communications Director (On Leave) www.swgemu.com | max@swgemu.com SWGEmu is a non-profit, open source community project. |
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