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Community News Archives Archives of the CSA forum. |
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#1
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eh call me when the server isnt running like a fat guy away from a buffet line, ill be busy playing R:TW or something until the debugger is turned off.
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#2
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sigh... and servers went down again..
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#3
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Hey, we had at least 2 hours of fun filled SWG action!
It was...great =] =] =] =] =] |
#4
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2? I had close to 4 hours gaming wihtout server crashing^^
And it was DAM great! Cant remember wehn i had so much fun with others online |
#5
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Zomg its swg
OKAY so i remember this game since i was 8 then it just fell into a pit... sad face... now because of the wonderful workers of SWGemu I got to relive childhood one last time. For at least 3-4 hrs. I love you guys.
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#6
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See! I lost track of time it was so fun! Aha
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#7
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probably some NGE fanboi, wouldnt surprise me, or even Smed himself, the biggest NGE fanboi of all time.
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#8
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ZOMG SWG pre cu....played 3 to 4 hrs....AND I JIZZED IN MY PANTS
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#9
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Glad to have you juds welcome to the Emu.
__________________
Original Pre-CU name: Wixa Trandoshan Master Commando SWGEmu Name : Elyo Loriy
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#10
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i have absolutely no clue of programming.... but i have a question u may answer with ease,...
can the emu project, or the servers provided by you guys, made save against such attacks? i mean is there a way to block such attacks? and,... cant u see the attackers IP or something? can u track this mofo down, and prevent him doing it again? |
#11
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Quote:
2.)Even with high security and IPS measures, do DoS attacks still have a virulence to them that they could still be a threat? DoS attacks are cyber-crimes, and I doubt SOE would do it as others said, as its got too much riding on it in a legal perspective if they do, not to mention negative publicity Sony will have to cop for it. I presume SWGemu would naturally have great security measures in place already so it will be okay.
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#12
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DDoS attacks are made from several computers... not just a single spamming packets, I believe.
lol @webbwbb getting 100... |
#13
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How does one make money from being a *****?
just curious... Quote:
a server can be protected, but only to a certain degree and never 100%, especially when it comes to protecting a public website from DDoS (Harder to separate DDoS connections and normal player connections) as far as I know there are only two defenses against DDoS, selective filtering of incoming connection which I doubt is possible to implement on a public website, or getting a new hardware + bigger bandwidth to handle more simultaneous connection - but its expensive and wont help if the attacker can match the limit. As far as the attackers IP, generally it is possible to get an IP of the attacker, but only a fool will show his real IP. if the attackers has abit of sense and a basic understanding of how the Internet works (which, if he does DDoS I assume he has) then he will mask his identity either with some form of proxy, or dont participate in the attack directly and rather just have a botfarm do the work. so all an IP ban will manage to do is block the proxy or block the botfarm (which might be comprised of innocent players like you and me) - not a very good solution. p.s I hope that whatever ***** decided to do the DDoS, gets his computer utterly destroyed.
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#14
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Its gotta be SOE or another pre cu project who did this, if i remember correctly this isnt the first attack on swgemu.
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#15
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We prolly shouldnt go down that road...
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