SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Community News > Community News Archives

Notices

Community News Archives Archives of the CSA forum.

Closed Thread
 
Thread Tools Rating: Thread Rating: 1 votes, 5.00 average. Display Modes
  #31  
Old 06-14-2009, 01:26 PM
cRush cRush is offline
Developer
Developer
 
Join Date: Dec 2006
Location: Corpus Christi, TX
Posts: 1,557
Quote:
Originally Posted by Craigybbz View Post
Thanks for update guys great work and keep it going though i am a bit disappointed that we won't see a finished emulator this year
Who said you won't see a finished emulator this year...
  #32  
Old 06-14-2009, 01:27 PM
TommyG TommyG is offline
 
Join Date: Dec 2006
Posts: 342
Quote:
Originally Posted by cRush View Post
Who said you won't see a finished emulator this year...
cRush, you win the thread!!!
__________________


SWGEmu-craft.com - USE IT!

If you are impatiently waiting for the next big update/OR, please READ THIS and be patient!

Wonder what it was like to play during preCU? What all the hype around the old game & how the community was?
Read Rodd & kiddo tell their epic tales of the game that was, and will be again!


...has been Kiddo'd on the SWGEmu forums

Last edited by TommyG; 06-14-2009 at 01:29 PM.
  #33  
Old 06-14-2009, 01:28 PM
TommyG TommyG is offline
 
Join Date: Dec 2006
Posts: 342
Quote:
Originally Posted by craigybbz
thanks for update guys great work and keep it going...
Fixed
__________________


SWGEmu-craft.com - USE IT!

If you are impatiently waiting for the next big update/OR, please READ THIS and be patient!

Wonder what it was like to play during preCU? What all the hype around the old game & how the community was?
Read Rodd & kiddo tell their epic tales of the game that was, and will be again!


...has been Kiddo'd on the SWGEmu forums
  #34  
Old 06-14-2009, 01:33 PM
inyri inyri is offline
Retired Game Master
 
Join Date: Dec 2008
Location: Chicagoland
Posts: 841
Quote:
Originally Posted by TommyG View Post
cRush, you win the thread!!!
Don't mistake what cRush said for an ETA of some kind. >.>
__________________
Retirement is the best gift life can give.
  #35  
Old 06-14-2009, 01:34 PM
Ekowraith Ekowraith is offline
 
Join Date: Nov 2007
Location: Disappearing in the Anchorhead basement
Posts: 814
Quote:
Originally Posted by inyri View Post
don't mistake what crush said for an eta of some kind. >.>
Confirmed. Emulator done this year. Holding you guys to this.
  #36  
Old 06-14-2009, 01:40 PM
TommyG TommyG is offline
 
Join Date: Dec 2006
Posts: 342
Quote:
Originally Posted by inyri View Post
Don't mistake what cRush said for an ETA of some kind. >.>
You can't take it back now...we all saw it! NO BACKSIES!!!

lol Just joking...we all (most of us anyway...the intelligent folks) know that there are NO ETA's in SWGEmu
__________________


SWGEmu-craft.com - USE IT!

If you are impatiently waiting for the next big update/OR, please READ THIS and be patient!

Wonder what it was like to play during preCU? What all the hype around the old game & how the community was?
Read Rodd & kiddo tell their epic tales of the game that was, and will be again!


...has been Kiddo'd on the SWGEmu forums
  #37  
Old 06-14-2009, 01:54 PM
MrBlonde MrBlonde is offline
Retired Game Master
 
Join Date: Feb 2007
Location: Alive in the Superunknown
Posts: 1,444
Good stuff as always, and yeah what Inyri said.
__________________
  #38  
Old 06-14-2009, 03:08 PM
Craigybbz Craigybbz is offline
 
Join Date: Jul 2007
Posts: 225
Well if you get it out by the end of 2009 that will be awesome
__________________

Imaep Sunstrider
Master rifleman/ Swordsman
former Euro-Infinity
former member of POE


I believe in keeping things simple....
  #39  
Old 06-14-2009, 03:09 PM
Chayn Chayn is offline
 
Join Date: Dec 2008
Location: Upper Michigan
Posts: 2,023
Keeping us informed is THEE biggest thing that sets this project apart from all others where questions are mostly met with silence...

Thank You...
  #40  
Old 06-14-2009, 05:16 PM
Theoderean Theoderean is offline
 
Join Date: Jan 2007
Location: England
Posts: 134
Who specifically is working on the object restructure?
Is anyone in particular leading it, and if others are helping, what are they contributing?

It seems the number of active developers supporting this project has dropped quite significantly over the past few months, which is a shame.
Hopefully with the object restructure it will make the project more 'developer friendly'.

Seems that SWGEmu is going to have a quiet summer.

Before all the fanboys flame me, I am going off how SWGEmu defines an active developer. The sooner the community understands that a project cannot progress without active developers the better.

Don't expect the un-expected, you'll only be disappointed.
__________________

  #41  
Old 06-14-2009, 05:44 PM
Skippy Skippy is offline
 
Join Date: Dec 2006
Posts: 252
thank you for the update

-S
__________________
  #42  
Old 06-14-2009, 05:48 PM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
cRush is 'leading' the OR, I spose. He's putting in the most work on it. The others are around, the problem is that they cannot contribute until the OR is done, so it appears quiet. again, as stated in the OP, when it is done, things should loosen up quickly. And, of course, real life takes its toll on us all.

Quote:
Originally Posted by Theoderean View Post
Who specifically is working on the object restructure?
Is anyone in particular leading it, and if others are helping, what are they contributing?

It seems the number of active developers supporting this project has dropped quite significantly over the past few months, which is a shame.
Hopefully with the object restructure it will make the project more 'developer friendly'.

Seems that SWGEmu is going to have a quiet summer.

Before all the fanboys flame me, I am going off how SWGEmu defines an active developer. The sooner the community understands that a project cannot progress without active developers the better.

Don't expect the un-expected, you'll only be disappointed.
  #43  
Old 06-14-2009, 06:07 PM
Ekowraith Ekowraith is offline
 
Join Date: Nov 2007
Location: Disappearing in the Anchorhead basement
Posts: 814
I clicked this thread planning to ask for a response to Theoderean's post.

Awesome.
  #44  
Old 06-14-2009, 06:26 PM
Valmin Valmin is offline
 
Join Date: Oct 2008
Location: Florida
Posts: 451
Keep up the good work guys. Thank you for devoting your time.
__________________
Valmin Brinx <TFO>
Master Powers Rebel Jedi

Avault <TFO>
Pistoleer/Smuggler Extraordinaire!

Based in Freedom, Talus on the Valcyn server

http://www.swgemu.com/forums/showthread.php?t=16588 Gizmo's FRS idea
http://swgemuservers.com/precuscrapb...802/index.html Pre-9 Jedi Skills

Nirnus on Zune Social
  #45  
Old 06-14-2009, 06:48 PM
cRush cRush is offline
Developer
Developer
 
Join Date: Dec 2006
Location: Corpus Christi, TX
Posts: 1,557
Quote:
Originally Posted by Ekaika View Post
cRush is 'leading' the OR, I spose. He's putting in the most work on it. The others are around, the problem is that they cannot contribute until the OR is done, so it appears quiet. again, as stated in the OP, when it is done, things should loosen up quickly. And, of course, real life takes its toll on us all.
TheAnswer will be back in full force in a week or two, and Oru will hopefully free up some time. We will see a lot of familiar faces digging into the OR very soon. Ramsey and Kyle are also contributing a good deal. Just because you don't see them committing to SVN, does not mean that they aren't contributing good advice and direction.
Closed Thread

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 10:17 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.