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#1
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wow.... finish housing and guilds up and this thing is ready for release in my opinion (I would be willing to wait for GCW and JTL)
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#2
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Looking good guys. Keep up the good work. |
#3
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Hope you feel better Seas
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#4
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Big-N-Buff | Burn'ing Chaos | Big-N-Tough July 10, 2004 - July 10, 2010
SWG-Flurry |
#5
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Can't wait to see the updated percentages. I've just came to check out progress after a long time and you guys are easily the best run emu team of any game. Hope it stays that way after it's done too.
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#6
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updated..
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#7
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__________________
I had tears of joy when I first logged on; it was like someone had taken pictures of my dreams and made a game from them. The detail, the graphics, and the sounds were unbelievable. And quickly, with help from new friends I had made, I figured out how to play. Some have said, and still say today, the learning curve was too steep for SWG." ~Chris Bronwell, CBS News, 2005 |
#8
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Just read the update, great work as always, so if I read it correctly, hand to hand for the Teras Kasi is working now...
__________________
| Environment Setup Guide for Ubuntu | kaigeos@swgemu.com | SWGEmu is a non-profit, open source community project. | SWGEmu.com | SWGEmu FAQ | Install SWGEmu | Report Bugs | |
#9
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__________________
98% Of teenagers surround their minds with rap music... If you're part of the 2% that stayed with Metal, put this in your signature. :P +1 SWG Retired Veteran |
#10
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Well, I've been watching this project for nearly two years now (who doesn't miss the pre-CU days?), and I'm amazed by how far this project has come. (Yeah, I'm getting pretty excited now!)
Also, as I didn't see this item mentioned in the status thread, what is the current state of the player badge system (master/exploration badges, etc.)? The last time I heard any mention of this system was ages ago. This might have been lumped in with another category that I missed, but I didn't see it if it was. Last edited by misstigress; 10-22-2008 at 08:57 PM. |
#11
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Wow I completely forgot about that...the last time I rememered those was when I read that WoW was stealing that idea from SWG a few months ago. I'm not sure on the status either.
__________________
I had tears of joy when I first logged on; it was like someone had taken pictures of my dreams and made a game from them. The detail, the graphics, and the sounds were unbelievable. And quickly, with help from new friends I had made, I figured out how to play. Some have said, and still say today, the learning curve was too steep for SWG." ~Chris Bronwell, CBS News, 2005 |
#12
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well, I can say that from our point of view, we would like to release ASAP. Even if that means before Player Cities are available. The biggest things coming down the pipe right now for testing are:
Creature Experience Working Heightmaps (So we can put random lairs and creatures all over planets, and more closely work on each one). Housing, Factories, Harvesters. (McMahon thinks he has about a month of polishing on this stuff before it's ready to be pushed to test center. We'll see how it pans out!) Crafting (Kyle successfully crafted the first suit of Composite Armor, including all sub-components, 2 days ago. His crafting formulas are working VERY close to pre-cu, perhaps identical. All that SHOULD be left with crafting is some data entry and scripting. All pretty fast stuff. So that's exciting. We should see some crafting on Test Center VERY soon!) And Combat 2.0 (This is nothing like any sort of balancing or **** like that, this is just PanchJr going in and taking the proper amount of time and giving the right amount of attention to each combat profession to make sure that it's handled as closely as possible to pre-cu conditions as possible. It should be hitting TC before too long.)
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#13
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Quote:
EDIT: 1,203rd!
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My computer geek score is greater than 100% of all people in the world! How do you compare? Click here to find out! |
#14
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Critter spawns with hieght maps... Oh my. Houseing: well even at a month+ out this is still awesome! Crafting is this close? Oh so this we might see before the next 2 week update! Combat 2.0! cheer!
__________________
[SIGPIC][/SIGPIC] |
#15
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This thread is so full of win
/twothumbsup |
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