SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Bi-Weekly Updates

Notices

Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #16  
Old 05-15-2008, 09:41 PM
Jkaura Jkaura is offline
 
Join Date: May 2008
Location: Ireland
Posts: 13
Very interesting tool and information. I'm not a developer or coder but its nice to have an insight and some amount of understanding to what you guys are creating/testing/developing.

Thats pretty sweet with the snapshot tool. Good going Synter and welcome!

Thanks for the update, I'll be sure to start look for pre-cu prof info in the time ahead.
  #17  
Old 05-15-2008, 09:43 PM
Kellina's Avatar
Kellina Kellina is offline
Support Manager
ManagerCommunity TeamAdministrator
 
Join Date: Feb 2008
Posts: 695
Woot WICKED AWESOME!!!!
__________________
Kellina
Support Manager

kellina@swgemu.com | www.swgemu.com | Helpful Links
SWGEmu is a non-profit, open source community project.
  #18  
Old 05-15-2008, 09:43 PM
Tothix Tothix is offline
 
Join Date: Dec 2007
Location: Canada, eh?
Posts: 852
THATS GRRRRREAT!
__________________
[SIGPIC][/SIGPIC]

  #19  
Old 05-15-2008, 09:51 PM
Legoklas Legoklas is offline
 
Join Date: Dec 2006
Posts: 367
Quote:
Originally Posted by Morial Tomiras View Post
Yet again great job to every active member and to all those higher up position guys its a damn good thing you know how to do all this cool stuff. Im actually pretty jealous! SWGEmu for the inevtiable win.

Welcome Sytner
Feel free gaze upon our glory
Haha nah, we are really just regular joe's trying to get some fast info to the devs.
And iam ( and the others i hope ) are MORE than willingly to leave our position to someone who are better and can make more work alot faster.
Its not about power, ( or is it? ) its really about getting this hard ass coding game done
__________________
*If you can't dazzle them with brilliance, riddle them with bullets.
*No, I'm not feeling violent, I'm feeling creative with weapons.
*I'm not cynical. I'm just experienced.
*I am free of all prejudice. I hate everyone equally.

-Don't judge a man until you've walked a mile in his shoes.
Because then you're a mile away, and you have his shoes.
  #20  
Old 05-15-2008, 09:51 PM
Yolagon Yolagon is offline
 
Join Date: Feb 2008
Posts: 39
nice. looking good.
  #21  
Old 05-15-2008, 10:21 PM
eapeih eapeih is offline
 
Join Date: Dec 2006
Posts: 119
sweet. Thanks for the update
  #22  
Old 05-15-2008, 10:32 PM
Antisnow Antisnow is offline
 
Join Date: Oct 2007
Posts: 126
whoot whoot
__________________
  #23  
Old 05-15-2008, 10:41 PM
Tolbat Tolbat is offline
Retired Game Master
 
Join Date: Aug 2007
Location: NC
Posts: 539
good news, thank you everyone for everything you do
__________________

Important Links:
Launch Pad Enhanced (Easy SWGEmu Setup)
How to be a SWGEmu Beta Tester(If your new or confused as to what is needed)
Help Save Commando Voice your opinion

Tolbat | SWGEmu GM | SWGEmu Quality Assurance
Contact me: tolbat@swgemu.com
SWGEmu is a non-profit, open source community project.
  #24  
Old 05-15-2008, 10:43 PM
therealeddie therealeddie is offline
 
Join Date: May 2008
Posts: 17
I have a question regarding profession feedback.

Is the feedback the devs are looking for to re-create the professions as they were at Pub 13 OR to provide info towards balancing them? The forum title says "re-balance" thus the latter seems to be what you're asking for. What should our focus be?
  #25  
Old 05-15-2008, 10:46 PM
Seaseme Seaseme is offline
Seaseman
Administrator
 
Join Date: Dec 2006
Posts: 857
to recreate at publish 13 is the goal, not to balance.
__________________
  #26  
Old 05-15-2008, 10:54 PM
MikeCool MikeCool is offline
 
Join Date: Jan 2008
Location: WoW - Korgath
Posts: 335
Good job you guys! Keep up the awesome work of teh emulator.
__________________




98% Of teenagers surround their minds with rap music...
If you're part of the 2% that stayed with Metal, put this in your signature. :P +1

SWG Retired Veteran
  #27  
Old 05-15-2008, 11:07 PM
TAfirehawk's Avatar
TAfirehawk TAfirehawk is offline
Communications Team Manager
CommunicationsManagerAdministrator
 
Join Date: Mar 2008
Location: Florida
Posts: 1,383
Quote:
Originally Posted by therealeddie View Post
I have a question regarding profession feedback.

Is the feedback the devs are looking for to re-create the professions as they were at Pub 13 OR to provide info towards balancing them? The forum title says "re-balance" thus the latter seems to be what you're asking for. What should our focus be?
Seaseme answered this correct for the Devs. But I want to add that info past pre-CU will be gathered for people to customize their own servers.

ANY AND ALL info will be collected, but for right now it is just pre-CU that the SWGEmu Team will code.
__________________
Communications Team Manager

Former SWG Carbineer Correspondent from pre-CU through the NGE
Iebas Feania on Chilastra Master Architect/Carbineer/Creature Handler

| SWGEmu FAQ | A Newbie's Guide to SWGEmu! | Launchpad Enhanced | How to be a SWGEmu Beta Tester | Profession Forums |
SWGEmu is a non-profit, open source community project.

  #28  
Old 05-15-2008, 11:26 PM
therealeddie therealeddie is offline
 
Join Date: May 2008
Posts: 17
sounds good. thanks.
  #29  
Old 05-15-2008, 11:27 PM
Serpentkaa Serpentkaa is offline
Retired Game Master
 
Join Date: Jul 2007
Location: The here and now.
Posts: 1,489
Thanks for the great update!
__________________

Game MasterFONT=Arial]


[/FONT] SWGEmu is a non-profit, open source community project.

[19:31] <+stevedeath> I am currently being held hostage by an invisible force. He wants one million in US currency, and a plane to Havana. He calls himself: The Box.
<serpentkaa><serpentkaa><serpentkaa><serpentkaa><s erpentkaa><serpentkaa><serpentkaa> </serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa>
  #30  
Old 05-15-2008, 11:33 PM
Hialot Hialot is offline
 
Join Date: Mar 2008
Posts: 9
Interesting choice for lead tester. lol Had I know I would have applied
Closed Thread

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.