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  #46  
Old 02-23-2007, 02:18 PM
Xbwalker Xbwalker is offline
 
Join Date: Jan 2007
Posts: 18
haha ONLY 9gb. I rememebr the day when 10gb was teh pwn!
  #47  
Old 02-23-2007, 02:37 PM
Azhar Azhar is offline
 
Join Date: Dec 2006
Location: Chesterton, IN.
Posts: 224
Quote:
Originally Posted by Xbwalker View Post
haha ONLY 9gb. I rememebr the day when 10gb was teh pwn!

you must be young :P

I remember the day we run off of 5.25 inch floppies or a cassette tape drive :P
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  #48  
Old 02-23-2007, 03:37 PM
lethalzero lethalzero is offline
 
Join Date: Dec 2006
Posts: 13
relax

relax soe create this game for profections and power gaming user and now them get there a Lamers user only need to fire them weapon to up level or do simple quest , no competitive , for that reasol all are here waiting . for play and fly.
  #49  
Old 02-23-2007, 03:44 PM
Serc Repsac Serc Repsac is offline
 
Join Date: Feb 2007
Posts: 2
Quote:
Originally Posted by Azhar View Post
you must be young :P

I remember the day we run off of 5.25 inch floppies or a cassette tape drive :P
Damn YOU must be young! I remember the days of opening up a huge drum and swapping out Disk Platters that held less than those 5.25 floppies and were almost as tall as me.....
  #50  
Old 02-23-2007, 03:56 PM
DarkFyre DarkFyre is offline
 
Join Date: Feb 2007
Posts: 4
Quote:
Originally Posted by SqUiShEe View Post
Ulty, ur lucky you didnt decide to do that...ahem...thing
the other day after they released that patch
Omg the real SqUiShEe !!!


DarkFyre Maximus Pre-CU Jedi
Flurry
  #51  
Old 02-23-2007, 04:08 PM
BlazeHoliday BlazeHoliday is offline
 
Join Date: Dec 2006
Location: A galaxy called Scylla!
Posts: 211
ROFL

I'm actually suprised this didn't happen earlier. In the end they will release all code when no one plays their shell of a game (NGE).
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  #52  
Old 02-23-2007, 04:36 PM
Arutax_the_Templar Arutax_the_Templar is offline
 
Join Date: Feb 2007
Posts: 2
how do we reinstall the emu dll's?
  #53  
Old 02-23-2007, 04:41 PM
baio2k baio2k is offline
 
Join Date: Feb 2007
Location: Denver, CO
Posts: 113
theres a link in this thread
  #54  
Old 02-23-2007, 05:03 PM
Arutax_the_Templar Arutax_the_Templar is offline
 
Join Date: Feb 2007
Posts: 2
yea - but for hopeless like me i need to know more than just downloading the file :o
  #55  
Old 02-23-2007, 05:10 PM
Azhar Azhar is offline
 
Join Date: Dec 2006
Location: Chesterton, IN.
Posts: 224
Quote:
Originally Posted by Serc Repsac View Post
Damn YOU must be young! I remember the days of opening up a huge drum and swapping out Disk Platters that held less than those 5.25 floppies and were almost as tall as me.....

hehe I've been around the block awhile. I've just haven't been into the computer scene until a bit late. The Texas Instrument TI99/4a was my first serious machine with QBasic/GWBasic, and a cassette deck to save and load stuff.

I'm 34, so I'm quite young as far as computers goes (after punch cards and ENIAC machines). But I've been around when harddrives were introduced and 10mb weighed about the same as a cinder block.

Staying on topic: Those of you who play the NGE, here's what you need to do:

1. uninstall SWG

2. install SWG again, but do not update it yet.

3. make a copy of the game folder so you'll have

c:\program files\starwarsgalaxies\
c:\program files\swgemu\

4. update the starwarsgalaxies folder normally using SOE's launcher. This will be your SWG NGE game.

5. update the swgemu folder following the instructions here. This will be your SWGEmu game.
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  #56  
Old 02-23-2007, 05:13 PM
Shadow10k Shadow10k is offline
 
Join Date: Feb 2007
Posts: 21
hey, so once we redownload the patches from the link provided in this thread, do we have to delete anything from the SWG directory?
  #57  
Old 02-23-2007, 05:17 PM
Azhar Azhar is offline
 
Join Date: Dec 2006
Location: Chesterton, IN.
Posts: 224
nothing needs to be deleted. You can leave all publishes there, but the server will only read files neccessary to run publish 12
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  #58  
Old 02-23-2007, 05:29 PM
TooCoolx14 TooCoolx14 is offline
 
Join Date: Feb 2007
Posts: 9
I went back through and replaced the mss32.dll, but when I try to launch the emu through the Slim SWGEMU Launcher I still get the same error and no way to launch the emu. What is it going to take to fix this?
  #59  
Old 02-23-2007, 05:33 PM
Azhar Azhar is offline
 
Join Date: Dec 2006
Location: Chesterton, IN.
Posts: 224
look at my post #55 above :P
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  #60  
Old 02-23-2007, 05:37 PM
Histugaya Histugaya is offline
 
Join Date: Jan 2007
Posts: 12
Is there a way to do it without reinstalling everything?
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