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  #1  
Old 01-03-2008, 03:11 PM
Spartacus Spartacus is offline
 
Join Date: Dec 2006
Location: eXile
Posts: 375
well dual-cores are pretty cheap, but other than that. QFE
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  #2  
Old 01-03-2008, 08:06 PM
zabrakwith zabrakwith is offline
 
Join Date: Dec 2006
Posts: 226
Forgive me for being an old lady and out of school for a long time...
I have a dual core HP media center. How does this help me for gaming? Does it automatically adjust to my needs or do I need to make some modifications to get the most out of it?
  #3  
Old 01-03-2008, 08:35 PM
Seaseme Seaseme is offline
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Join Date: Dec 2006
Posts: 857
You should be fine ZabrakWith. What kind of video card do you have? go Start -> Run -> type Dxdiag.exe and press enter.

Go into the Video tab, and it will tell you your video card.
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  #4  
Old 01-03-2008, 10:29 PM
Amaral Amaral is offline
 
Join Date: Jul 2007
Posts: 26
Its actually under the display tab and your video card specifications will be in the top left hand corner under device
  #5  
Old 01-04-2008, 02:08 AM
mcr_is_awesome mcr_is_awesome is offline
 
Join Date: Jan 2008
Posts: 48
Does the Emu work with vista?
  #6  
Old 01-04-2008, 01:18 PM
baisch baisch is offline
 
Join Date: Dec 2006
Location: Washington State
Posts: 57
Yes i am running 64-bit vista ultimate and it works fine.
  #7  
Old 01-04-2008, 06:56 PM
mango mango is offline
 
Join Date: Nov 2007
Posts: 1
I logged in and my characters are no longer there and i can not create anybody because it will no let me in can someone help me please?
  #8  
Old 01-04-2008, 09:48 PM
shoto shoto is offline
 
Join Date: Dec 2006
Posts: 170
omg this progress is !=sane

I just wish I wasnt pullin 16 hour days man, frig. I haven't even had time to reinstall the Emu!!! It's been sitting all NGE'd up for like weeks.

Still though, SWEET FREAKIN DEAL


SWGemu
It Feels Like Beta Again
  #9  
Old 01-05-2008, 05:22 AM
Spooky Spooky is offline
 
Join Date: Dec 2006
Location: Norway, a few paces from the N'Pole
Posts: 59
Logged on tonight for the first time in a couple of months and WOW, the progress is great. Been grouping with a few nice guys on Dathomir tonight and I haven't had this much fun playing a MMO since Nov 15th 2005.
(CU was ok on it's deathbed, it was nowhere near pre-cu, but it was ok).

I have for the last month and a half played NGE (God have mercy on my soul).
But tonight when I played SWGEMU, "everything" felt right. The original SWG UI is IMHO the best MMO UI we have ever seen. (Well, WOW has a great UI too, but the game itself sucks).

I am extremely pleased with the progress SWGEMU has done since I last played, but the problems I said would come when they started to spawn has come, you all said I was an idiot when I posted it, but it has come true.

I will explain and link in a post called "The good, the bad and the really GREAT" or some **** like that, but since it is now 11:17 AM and I REALLY need some sleep, I don't want to atempt writing a serious post atm, so it will have to wait until tomorrow. (Man I'm gonna have a problem on monday when I start at work again after this X-mas).

But bottom line is SWGEMU is doing great and I can barely wait for the next TC update.

Time for a new donation me thinks!
  #10  
Old 01-05-2008, 11:07 PM
RobotDevil RobotDevil is offline
 
Join Date: Aug 2007
Posts: 17
Doodz, the secret to multi-core systems lies mostly in the OS. First off, more than a dual core system on XP is retarted! The kernel was only created around a dual cpu design and therefore does not make effective use of anything over that. Second, a 32-bit OS will limit your addressable space and running code again decreasing the effectiveness of a multi-core system. 64-bit Vista is really the ONLY system for more than 2 cores (outside of Windows Server 2003 that is). And yes, more core DOES help with Vista (shhhh all you Vista haters!). I had a dual-core E6300 OC'd to 2.53GHz and it ran very well. Then I dropped in a Q6700 at stock settings (my PSU is a bit dated at this point) and it ran extremely well. All other components of the system were unchanged, I haven't even taken the time to reload the OS yet. Vista will delegate single-threaded code to a core that is idle if there are other functions to be done. This helps alot with netcode on a system with a quad-core CPU. 1 core runs the game engine, 1 core runs the OS and 1 core runs the net code leaving the fourth core idle until needed by another application. This is all documented very well in quad core benchmarks where they run multiple single-threaded apps at the same time.

Oh, and there are 3 games in stores now that will make use of a quad core:
Supreme Commander (although the performance boost is unnoticed)
Crysis (which runs like poop unless you have a quad SLI setup with 4 8800GTXs anyway)
and finally Unreal Tournament III (which has had the biggest improvement from my dualie to my quad).

Sorry I don't have any links, I worked a 12 hour day and don't feel like finding them right now. But the short and skinny of it is if you're not a hardcore gamer wanting to play the newest stuff right away don't bother with the expense of the quad right now.
  #11  
Old 01-06-2008, 10:48 AM
Pake Pake is offline
 
Join Date: Dec 2006
Location: Regina, SK, Canada
Posts: 301
Quote:
Originally Posted by RobotDevil View Post
Doodz, the secret to multi-core systems lies mostly in the OS. First off, more than a dual core system on XP is retarted! The kernel was only created around a dual cpu design and therefore does not make effective use of anything over that. Second, a 32-bit OS will limit your addressable space and running code again decreasing the effectiveness of a multi-core system. 64-bit Vista is really the ONLY system for more than 2 cores (outside of Windows Server 2003 that is). And yes, more core DOES help with Vista (shhhh all you Vista haters!). I had a dual-core E6300 OC'd to 2.53GHz and it ran very well. Then I dropped in a Q6700 at stock settings (my PSU is a bit dated at this point) and it ran extremely well. All other components of the system were unchanged, I haven't even taken the time to reload the OS yet. Vista will delegate single-threaded code to a core that is idle if there are other functions to be done. This helps alot with netcode on a system with a quad-core CPU. 1 core runs the game engine, 1 core runs the OS and 1 core runs the net code leaving the fourth core idle until needed by another application. This is all documented very well in quad core benchmarks where they run multiple single-threaded apps at the same time.

Oh, and there are 3 games in stores now that will make use of a quad core:
Supreme Commander (although the performance boost is unnoticed)
Crysis (which runs like poop unless you have a quad SLI setup with 4 8800GTXs anyway)
and finally Unreal Tournament III (which has had the biggest improvement from my dualie to my quad).

Sorry I don't have any links, I worked a 12 hour day and don't feel like finding them right now. But the short and skinny of it is if you're not a hardcore gamer wanting to play the newest stuff right away don't bother with the expense of the quad right now.

What about Windows XP 64 bit? How well does that use the other cores? I had problems with Vista not running a lot of my old games, even after setting them to run in Windows XP or Windows 2000 mode. I downloaded a trial of Windows XP 64 bit and most of them seem to work. Any suggestions for me on how I can get these games to work on Vista though? Mostly they are Battlefront 1 and 2 and Battlefield Vietnam.
  #12  
Old 01-06-2008, 01:38 PM
Xenomorph Xenomorph is offline
 
Join Date: Dec 2006
Location: UK, Scotland
Posts: 299
Very Nice! Fast Progress eh!
  #13  
Old 01-06-2008, 08:03 PM
dark one dark one is offline
 
Join Date: Dec 2007
Location: Shadowfire
Posts: 13
Yeah its easy to see how atmospheric flight could be abused, and not to mention the lag its likely to cause, lol forgot about buff lines been so long since i played, though it would be interesting to utilize commando against the starfighters, anyways big thanks to the developers, can't tell you how much i look forward to roaming the galaxy again
  #14  
Old 01-06-2008, 10:58 PM
Headhunter Headhunter is offline
 
Join Date: Jun 2007
Posts: 1
Atmospheric flight wont be in they just haven't got it to where they can do it in space
  #15  
Old 01-07-2008, 05:25 AM
avonire avonire is offline
 
Join Date: May 2007
Posts: 10
haha, a drunken good job, just make commado weapons a better drop rate.
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