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View Poll Results: Do you support a full wipe of TC:Nova?
yes 603 63.27%
no 350 36.73%
Voters: 953. This poll is closed

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Thread Tools Rating: Thread Rating: 5 votes, 3.20 average. Display Modes
  #1  
Old 04-26-2010, 09:01 AM
carlossanchez1980 carlossanchez1980 is offline
 
Join Date: Mar 2010
Posts: 9
Quote:
Originally Posted by jat5560 View Post
Wipe it, and then only allow us to create 1 toon each. This will shed some light on which professions will be chosen on a live server with a limited amount of players...
This only will shed light uppon how hard is to make a krayt weapon with only a WS at hand and you'll never see one ingame. And i'm quoting just to inform, not flaming or anything.
  #2  
Old 04-26-2010, 09:06 AM
Dheco Dheco is offline
 
Join Date: Oct 2009
Posts: 64
Quote:
Originally Posted by carlossanchez1980 View Post
This only will shed light uppon how hard is to make a krayt weapon with only a WS at hand and you'll never see one ingame. And i'm quoting just to inform, not flaming or anything.
I know plenty of people that only play crafters, there will be more then enough crafters to supply the server.
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  #3  
Old 04-26-2010, 09:10 AM
maxemo maxemo is offline
 
Join Date: May 2009
Posts: 31
Quote:
Originally Posted by Dheco View Post
I know plenty of people that only play crafters, there will be more then enough crafters to supply the server.
Exactly! I was a master Armorsmith,Artisan and merchant on live and it was pretty awesome.
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  #4  
Old 04-26-2010, 09:12 AM
Kainzo Kainzo is offline
 
Join Date: Apr 2010
Posts: 90
It seem a majority of people voted "yes" because they just want to do whatever the developers want to do. Which doesn't help the actual voting at hand. It wasn't what YOU think they developers want, it's what ever YOU want on the test server.

If I'm wrong and the developers just want a wipe anyways, they should just do it, I agree with them, but on a personal note, I'm against a character wipe - I believe there is no reason on 'fixing' a server on death row as soon as the OR comes out.
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  #5  
Old 04-26-2010, 09:15 AM
jermat jermat is offline
 
Join Date: Nov 2008
Location: california
Posts: 159
Quote:
Originally Posted by Kainzo View Post

If I'm wrong and the developers just want a wipe anyways, they should just do it, I agree with them, but on a personal note, I'm against a character wipe - I believe there is no reason on 'fixing' a server on death row as soon as the OR comes out.


wow what a friggin concept. ding ding ding we have a winner
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  #6  
Old 04-26-2010, 09:35 AM
badboy09 badboy09 is offline
 
Join Date: Jan 2009
Location: Scotland
Posts: 707
Quote:
Originally Posted by Kainzo View Post
It seem a majority of people voted "yes" because they just want to do whatever the developers want to do. Which doesn't help the actual voting at hand. It wasn't what YOU think they developers want, it's what ever YOU want on the test server.

If I'm wrong and the developers just want a wipe anyways, they should just do it, I agree with them, but on a personal note, I'm against a character wipe - I believe there is no reason on 'fixing' a server on death row as soon as the OR comes out.
it will be more easy for the devs to do a complete wipe rather than leave partial bits and i am sure they will want to add as little time to this as possible, unless they want to test the new unlock system.
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  #7  
Old 04-26-2010, 09:10 AM
Brilliance Brilliance is offline
 
Join Date: Apr 2010
Posts: 18
Quote:
Originally Posted by carlossanchez1980 View Post
This only will shed light uppon how hard is to make a krayt weapon with only a WS at hand and you'll never see one ingame. And i'm quoting just to inform, not flaming or anything.
Is that a bad thing? I'd much rather have 1-2 super excellent special weapons over the entire server population than having them be the norm.

One character / account per person is fine by me as well, although a couple of characters each probably works better on a server like this.

Anyway, back on topic!

Oh, and to chip in on the main topic of the last few pages: OmgNo to blue frogs or any other crap like that. Grinding combat is trivial as it is, and while artisan is somewhat more time-consuming on a fresh server, at least you have the advantage of actually being able to make _useful_ stuff without being master. That newbie-made E11 is suddenly looking pretty good to the people grinding combat.

Last edited by Brilliance; 04-26-2010 at 09:13 AM. Reason: Omg **** frogs.
  #8  
Old 04-26-2010, 09:16 AM
neomancipator neomancipator is offline
 
Join Date: Feb 2010
Location: Baton Rouge, LA
Posts: 180
Quote:
Originally Posted by Brilliance View Post
Is that a bad thing? I'd much rather have 1-2 super excellent special weapons over the entire server population than having them be the norm.

One character / account per person is fine by me as well, although a couple of characters each probably works better on a server like this.

Anyway, back on topic!
having only 1 character per server was my biggest gripe on live.
that being said, there is only 1 server here. so you then limit a person to only take 1 profession and stick with it. on live you had multiple servers. so, if you got bored grinding your crafter you could log in on another server and play something else to ease the monotony. if you're going to limit the number of characters a person has then limit it to 2.
in all actuality, this is a test server. so there shouldn't be those kinds of limitations until a RC (release candidate) is ready to be tested.
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  #9  
Old 04-26-2010, 09:21 AM
fortunofiasco fortunofiasco is offline
 
Join Date: Mar 2010
Location: My own sandcrawler !
Posts: 130
Quote:
Originally Posted by neomancipator View Post
having only 1 character per server was my biggest gripe on live.
that being said, there is only 1 server here. so you then limit a person to only take 1 profession and stick with it. on live you had multiple servers. so, if you got bored grinding your crafter you could log in on another server and play something else to ease the monotony. if you're going to limit the number of characters a person has then limit it to 2.
in all actuality, this is a test server. so there shouldn't be those kinds of limitations until a RC (release candidate) is ready to be tested.
Well as a matter of fact one solution would be to have a few test galaxies so you could have one toon on each and see how that goes.

It would be an excellent test both to see if the server or cluster of servers can handle multiple galaxies : like 2 or 3 for example, as well as looking as how populations and economy behave with one toon per, no triple xps, no easy mobs, no silly loot...

Say nova-1, nova-2, nova-3...

When one is deadlocked you go play your crafter on the other... etc... etc...

Or... One with blue frogs, one without...
  #10  
Old 04-26-2010, 09:23 AM
Brilliance Brilliance is offline
 
Join Date: Apr 2010
Posts: 18
Quote:
Originally Posted by neomancipator View Post
that being said, there is only 1 server here. so you then limit a person to only take 1 profession and stick with it. on live you had multiple servers. so, if you got bored grinding your crafter you could log in on another server and play something else to ease the monotony.
Fair point about variation. I don't quite agree with the 'no restrictions at all' sentiment though, but then I have a very masochistic approach to gaming and absolutely hate having access to everything without being made to choose. A question of personal preference I guess.

Last edited by Brilliance; 04-26-2010 at 09:26 AM. Reason: Clarity. I has none.
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