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  #1  
Old 02-17-2007, 10:31 AM
capt_haddock capt_haddock is offline
 
Join Date: Jan 2007
Posts: 1
excellent results lads...well done and can't wait to play this little puppy again
  #2  
Old 02-17-2007, 12:55 PM
apowerr apowerr is offline
 
Join Date: Dec 2006
Posts: 277
I was lucky enough to get in.. It was awesome! I had disconnect errors but lag was minimal
  #3  
Old 02-17-2007, 01:19 PM
FinalSeven FinalSeven is offline
 
Join Date: Dec 2006
Location: My Computer
Posts: 114
That was an uber test last night. The combat plays almost perfect and we had so many players! It was pretty stable at times too. I even had time to talk to someone and help him with his macros while everyone else was fighting, moving, and chatting! Great job devs! This is amazing!
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  #4  
Old 02-17-2007, 02:50 PM
Roidrage667 Roidrage667 is offline
 
Join Date: Dec 2006
Posts: 198
Sexy time? I guess it's sexy time.
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  #5  
Old 02-17-2007, 02:50 PM
Soulbrother Soulbrother is offline
 
Join Date: Dec 2006
Location: Bay Area
Posts: 63
Quote:
Originally Posted by llllllll View Post
lol@comparing your multithreaded dummy with no game systems implemented but a semi working combatqueue to an actual live server.
LOL lemme guess your the "architect" from SOE forums? The one who asked for facts, then when you got them you said "I don't care about your facts so called Dev"
lol if that was you LOL..you have the worst arguments i have ever seen.
"first learn Enlgish before you call someone a moron"

http://forums.station.sony.com/swg/p...opic_id=251514
"lankist"

Last edited by Soulbrother; 02-17-2007 at 02:53 PM.
  #6  
Old 02-17-2007, 02:54 PM
Agi'nor Agi'nor is offline
Euro-Chimaera Representative
 
Join Date: Dec 2006
Posts: 56
Quote:
Originally Posted by llllllll View Post
lol@comparing your multithreaded dummy with no game systems implemented but a semi working combatqueue to an actual live server.
jesus you guys are letting him off easy , i mean normally someone asks a genuine question gets flamed to hell and possibly banned , yet this guy comes on and flames with his first post at a key time in development and gets away with it
  #7  
Old 02-17-2007, 02:56 PM
Soulbrother Soulbrother is offline
 
Join Date: Dec 2006
Location: Bay Area
Posts: 63
its only been 20 minutes...
  #8  
Old 02-17-2007, 03:31 PM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
Quote:
Originally Posted by llllllll View Post
lol@comparing your multithreaded dummy with no game systems implemented but a semi working combatqueue to an actual live server.
The community, not the team, is making that illogical comparison out of a lack of understanding.

Hate somewhere else.
  #9  
Old 02-17-2007, 06:15 PM
Akelei Akelei is offline
 
Join Date: Dec 2006
Posts: 23
Quote:
Originally Posted by ekaika forge View Post
The community, not the team, is making that illogical comparison out of a lack of understanding.

Hate somewhere else.
Hes got a point though.
  #10  
Old 02-17-2007, 06:55 PM
Ahmad16 Ahmad16 is offline
 
Join Date: Dec 2006
Posts: 38
Quote:
Originally Posted by Ultyma View Post
The magic number.

Our server hit 278 clients in ONE AREA.

This is quite an accomplishment, considering the Live used clustered servers couldn't handle 100 people in a small area.

We did it with ONE SINGLE MACHINE.

And did I mention there was almost NO LAG AT ALL.

Oru and TheAnswer = the pwnleetsauce.


Thanks to everyone who came on to test. We will continue doing tests so hang around in #test or here to get info on when the server will be up.
You guys are really good at this. nice job,and thanks again.
  #11  
Old 02-18-2007, 05:08 AM
Malady Malady is offline
 
Join Date: Dec 2006
Location: Grapevine TX
Posts: 259
Quote:
Originally Posted by Ultyma View Post
The magic number.

Our server hit 278 clients in ONE AREA.

This is quite an accomplishment, considering the Live used clustered servers couldn't handle 100 people in a small area.

We did it with ONE SINGLE MACHINE.

And did I mention there was almost NO LAG AT ALL.

Oru and TheAnswer = the pwnleetsauce.


Thanks to everyone who came on to test. We will continue doing tests so hang around in #test or here to get info on when the server will be up.





EDIT:

Just because I've had a few requests, the server stats are as follows.

CORE 2 DUO 6300
2GB DDR2 RAM
400GB SATA Drive.
100MBIT Connection.

It was sweet while I was on, but it did have major disconnect problems. Yes I know this is only the first of many tests. Just wanted to say something about it. I believe someone posted about being bisconnected like 30 or so time trying to log in. Myself was about half that, but still alot.

No lag though once I got in. Ping was about 105 and FPS was about 20+. But I wasn't able to stay on for more then 10 min max.
  #12  
Old 02-18-2007, 02:47 PM
shvenkazier shvenkazier is offline
 
Join Date: Jan 2007
Posts: 4
IP address for the TC?

I need a hand finding the IP for the TC server. Maybe next time I could get on and check out the progress. From the sounds of it, you guys and gals are doin a wonderful job. Keep pushing through. There's light at the end of the tunnel.
  #13  
Old 02-18-2007, 05:29 PM
Baron_Primus Baron_Primus is offline
 
Join Date: Jan 2007
Posts: 61
Ok, read closely: this is no ETA.

BUT!

What's next on the to-do list? How much more is left to do before we're at pre-cu?
  #14  
Old 02-18-2007, 09:15 PM
Dialgo Dialgo is offline
 
Join Date: Dec 2006
Posts: 81
congrats guys, keep up the good work!
  #15  
Old 02-19-2007, 11:13 AM
Raavin Raavin is offline
 
Join Date: Dec 2006
Location: Colorado
Posts: 95
Man, I missed it, but next time I wont...just have to still be ungrounded...and find the link because I missed how to get to it while I was grounded, but anyway soon I shall find it again, and it sounds like SOE should start prayin' because EMU is kickin' ass and going to soon be takin' their name
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