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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #1  
Old 11-04-2007, 04:57 AM
Oru Oru is offline
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small update: the bug that has been crashing the client for so long seems to be fixed
  #2  
Old 11-04-2007, 05:27 AM
dstmason dstmason is offline
 
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Posts: 71
well done guys keep up the good work
  #3  
Old 11-04-2007, 05:49 AM
Magus Schneider Magus Schneider is offline
 
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Posts: 76
whoa! thx smus
  #4  
Old 11-04-2007, 05:59 AM
KV90 KV90 is offline
 
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Posts: 64
nice to see some updates and smooshing some bugs nice work Devs we ALL really appreciate it
  #5  
Old 11-04-2007, 08:27 AM
levin70 levin70 is offline
 
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yes, i feel the schwartz is strong in these devs, gj




may you always give good helmet
  #6  
Old 11-04-2007, 07:29 AM
rekoil rekoil is offline
 
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Location: United Kingdom
Posts: 305
thanks for the update!

preciate it
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  #7  
Old 11-04-2007, 10:00 AM
goldcrud goldcrud is offline
 
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Posts: 631
Awesome update you guys good to see you guys are really concentrating on making this game bug free . Better to have a polished bug free release later on than a early bugged release.
  #8  
Old 11-04-2007, 10:37 AM
StormZ StormZ is offline
 
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Posts: 643
good job devs keep up the good work
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  #9  
Old 11-04-2007, 10:51 AM
Dreads Dreads is offline
 
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Location: SW6, London - Big up the Blues!
Posts: 301
Can't wait for the guild terminal thing to be added...that's gonna own...
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  #10  
Old 11-04-2007, 01:24 PM
EVILJUDE EVILJUDE is offline
 
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Posts: 1,183
as usual, wicked awesome stuff. (yes, I said wicked awesome. deal)
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  #11  
Old 11-04-2007, 01:59 PM
Deej Deej is offline
 
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Posts: 93
Someone said a while backish that you were gunna try and put in Blue Frogs is there any news on that?

But other then that good update
  #12  
Old 11-04-2007, 04:03 PM
metalhomicide metalhomicide is offline
 
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Location: Tennessee, USA
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Quote:
Originally Posted by Deej View Post
Someone said a while backish that you were gunna try and put in Blue Frogs is there any news on that?...
I was just gonna' ask the same. Have they been put on the back-burner for now until heightmaps/cell movement (Which would be great, since those far outweigh Frogs) are finished?

Another question that comes up... The TKA's meditate-to-standing animation crashed the old client, correct? What about the pub 13 client, still the same?

Glad to see more news from the updates forum.
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  #13  
Old 11-04-2007, 08:24 PM
goldcrud goldcrud is offline
 
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Quote:
Originally Posted by metalhomicide View Post
I was just gonna' ask the same. Have they been put on the back-burner for now until heightmaps/cell movement (Which would be great, since those far outweigh Frogs) are finished?

Another question that comes up... The TKA's meditate-to-standing animation crashed the old client, correct? What about the pub 13 client, still the same?

Glad to see more news from the updates forum.
umm I do not believe it crashes the client on the emu. But IDK I did the meditate animation then stood up and the client did not crash. So I do not think it does.
  #14  
Old 11-04-2007, 08:43 PM
metalhomicide metalhomicide is offline
 
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Quote:
Originally Posted by goldcrud View Post
umm I do not believe it crashes the client on the emu. But IDK I did the meditate animation then stood up and the client did not crash. So I do not think it does.
Seaseme told me it did. The animation I'm talking about is when you meditate, then stand up and in the middle of standing up, meditate again and you'll do the animation I'm talking about. Right now it just looks like you're getting up from sitting down on the ground.
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  #15  
Old 11-05-2007, 03:04 AM
rookster1984 rookster1984 is offline
 
Join Date: Jul 2007
Posts: 1
Update

Fantastic update, keep up the good work guys!
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