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  #16  
Old 02-17-2007, 10:51 AM
Raied Raied is offline
 
Join Date: Dec 2006
Location: Denmark
Posts: 6
Great Work Dev team!!!

The test was the most fun thing ive did in months!!

Next test lets try reach 500+ people on the server and proove a point to SOE

And maybe kill Smed a cupple of times in the process :P ?
  #17  
Old 02-17-2007, 10:57 AM
Shadow10k Shadow10k is offline
 
Join Date: Feb 2007
Posts: 21
Congrats guys. That is an accomplishment, lucky we have such amazing devs eh :P unlike the CRAP BUNCH WE USED TO HAVE FROM SOE!!! RAAAWR!!!
Last night was actually the most fun I've ever had on SWG O_o
  #18  
Old 02-17-2007, 11:02 AM
gurluas gurluas is offline
 
Join Date: Dec 2006
Posts: 183
I couldt be there, but i damn look forward to see all this
  #19  
Old 02-17-2007, 11:08 AM
Soapflake Soapflake is offline
 
Join Date: Dec 2006
Posts: 58
Quote:
Originally Posted by Raied View Post
Great Work Dev team!!!

The test was the most fun thing ive did in months!!

Next test lets try reach 500+ people on the server and proove a point to SOE

And maybe kill Smed a cupple of times in the process :P ?
It could have held that many, but there just weren't enough people around. Some gave up in the beginning when everyone was trying to get in (which it kicked you back to character screen). There are still plenty that haven't set up swgemu yet and probably some who just couldn't get it working. 500 is reasonable and would be a huge landmark.
  #20  
Old 02-17-2007, 11:08 AM
Bonafide Bonafide is offline
 
Join Date: Jan 2007
Posts: 5
Talking Picture



It was a fun stress test

Last edited by Bonafide; 02-17-2007 at 12:34 PM.
  #21  
Old 02-17-2007, 11:27 AM
toilet_duck toilet_duck is offline
 
Join Date: Dec 2006
Location: Arizona
Posts: 150
This is a testament to the outstanding work from the development crew! We all appreciate your efforts, guys. You've given hope to us all over again!

/cheer

Last edited by toilet_duck; 02-17-2007 at 11:33 AM.
  #22  
Old 02-17-2007, 11:46 AM
Soapflake Soapflake is offline
 
Join Date: Dec 2006
Posts: 58
Quote:
Originally Posted by Bonafide View Post
I am now wondering what the ETA of the final version is? Just out of curiosity.
Tell me you didn't just ask that...
  #23  
Old 02-17-2007, 11:48 AM
shastadude15 shastadude15 is offline
 
Join Date: Dec 2006
Posts: 319
There wont be a final version....but there will be a playable pre-CU version going live soon I hope! Hope you dont get the ban stick my friend
  #24  
Old 02-17-2007, 11:50 AM
DingChavez DingChavez is offline
 
Join Date: Jan 2007
Posts: 60
Stop licking the devs arse soapflake.


Congrats on the successfull stress test, heres hoping for more good news.
__________________
  #25  
Old 02-17-2007, 11:56 AM
noxsid3 noxsid3 is offline
 
Join Date: Dec 2006
Posts: 23
It was awsome last night !

Oru and TA are gifted!
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  #26  
Old 02-17-2007, 11:57 AM
delive21 delive21 is offline
 
Join Date: Jan 2007
Posts: 23
Quote:
Originally Posted by RegularJohn View Post
You guys are the pwnsauce!

QFE!!
  #27  
Old 02-17-2007, 12:03 PM
OccupationalSith OccupationalSith is offline
 
Join Date: Dec 2006
Posts: 93
Very nice job. The lack of lag with so many people amazes me.
  #28  
Old 02-17-2007, 12:05 PM
Tadde Tadde is offline
 
Join Date: Jan 2007
Posts: 12
Awesome job Emuteam!
__________________
Pre-Cu - MSwords and Doc
CU - MBH and MCM and later Jedi
NGE - fu
  #29  
Old 02-17-2007, 12:06 PM
freethinker42 freethinker42 is offline
 
Join Date: Dec 2006
Location: Chicago, Illinois
Posts: 57
Amazing how a few hours of logging in/out and 5 or so combat commands can feel better than a year of NGE. Been so long since I've used /unarmedhit3 in real combat. Keep up the great work. /kowtow.
  #30  
Old 02-17-2007, 12:09 PM
Wrecker Wrecker is offline
 
Join Date: Dec 2006
Posts: 10
i missed what i love...

<3
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