SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Bi-Weekly Updates

Notices

Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #31  
Old 11-21-2007, 05:04 PM
Ter Ter is offline
 
Join Date: Dec 2006
Location: ATL
Posts: 33
Awesome job guys, I am glad to see this other developers who have been urging for a chance, finally get one.
__________________
Ter Bear <Ursus>
  #32  
Old 11-21-2007, 05:32 PM
_DM_ _DM_ is offline
Web Developer
 
Join Date: Dec 2006
Location: Russia, Moscow
Posts: 111
:happy_cry:
That's awesome!
__________________
[IMG]http://img529.imageshack.us/img529/6928/empire02qa3.gif[/IMG]

[IMG]http://wmcc.su/userbar.gif[/IMG]
  #33  
Old 11-21-2007, 05:52 PM
Oaram Oaram is offline
 
Join Date: Dec 2006
Posts: 20
Great news, i think its a great idea, as long as it doesn't get out of hand, I trust all the devs and whoever else they bring aboard to carry tis project
__________________
  #34  
Old 11-21-2007, 06:03 PM
Theoderean Theoderean is offline
 
Join Date: Jan 2007
Location: England
Posts: 134
Btw you can't see this on the front page, probs be good if you could..
__________________

  #35  
Old 11-21-2007, 06:07 PM
Ramsey Ramsey is offline
Administrator
DeveloperAdministrator
 
Join Date: Dec 2006
Location: VA, USA
Posts: 714
Quick note: Code submissions will be handled through a much more organized system (such as trac). We'll be setting up, and facilitating source control for submissions.
  #36  
Old 11-21-2007, 06:25 PM
Legoklas Legoklas is offline
 
Join Date: Dec 2006
Posts: 367
Hmm, was hoping that crafting were done :P
__________________
*If you can't dazzle them with brilliance, riddle them with bullets.
*No, I'm not feeling violent, I'm feeling creative with weapons.
*I'm not cynical. I'm just experienced.
*I am free of all prejudice. I hate everyone equally.

-Don't judge a man until you've walked a mile in his shoes.
Because then you're a mile away, and you have his shoes.
  #37  
Old 11-21-2007, 06:35 PM
Gulkia Gulkia is offline
 
Join Date: Dec 2006
Location: Missouri
Posts: 262
Quote:
Originally Posted by Ramsey View Post
Quick note: Code submissions will be handled through a much more organized system (such as trac). We'll be setting up, and facilitating source control for submissions.
Does this mean all the stuff thats on the former updates will be hitting the tc soon?
__________________


>>> Lowca Ownz <<<
Toons: Gulkia (lowca), Enderr (lowca), Bank' (bloodfin)
Swgemu video: http://www.youtube.com/watch?v=zIJgOHsJA3o & Classic Swg vid
Need help connecting to the swgemu test center? Click Here
  #38  
Old 11-21-2007, 06:44 PM
DsAMeRcUrY DsAMeRcUrY is offline
 
Join Date: Feb 2007
Posts: 616
I hate to kill the joy, and I have a great deal of faith in the development team, but we have went down this road before, and it ended badly.


I'm curious as to how the devs see this as different than the fiasco that was taking core 1 open source.


Do they intend to keep it partially open source for the remainder of the project, or is this just essentially a recruiting drive to see what members of the community are competent coders? (to be honest, I hope it's the latter)
  #39  
Old 11-21-2007, 06:56 PM
Applecorc Applecorc is offline
 
Join Date: Nov 2007
Location: Wisconsin
Posts: 28
Thumbs up

Quote:
Originally Posted by DsAMeRcUrY View Post
I'm curious as to how the devs see this as different than the fiasco that was taking core 1 open source.
For one thing the engine will be closed which s a good idea. This will be similar to what Steam has done. Built an engine that they maintain and then say "ok here's the functions and calls available, have fun." Granted that all are working toward one goal instead of hundreds of projects. Plus they have the veto power on all code. I look forward to helping code.
__________________
  #40  
Old 11-21-2007, 06:57 PM
Warren Peace Warren Peace is offline
 
Join Date: Nov 2007
Posts: 3
Great News!
  #41  
Old 11-21-2007, 07:02 PM
Runny Runny is offline
 
Join Date: Dec 2006
Location: Amexica
Posts: 375
Flippin sweet
__________________

I can see into your deepest thoughts.
  #42  
Old 11-21-2007, 07:05 PM
Zar Zar is offline
 
Join Date: Aug 2007
Location: Illinois, United States
Posts: 306
Awesome Update Thanks for all your hard work devs, I dont know where you get your patients from, I woulda quit by now.
__________________


"In peace, sons bury their fathers. In war, fathers bury their sons" -Herodotus

"Experience is a hard teacher because she gives the test first, the lesson afterwards." -Veron Sanders Law

12 Highlanders and a bagpipe make a rebellion -Scottish proverb.
  #43  
Old 11-21-2007, 07:18 PM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
Agree with other poster, a little concerned about going this road again. BUT tbh from what I can tell things have slowed a bit and some of the current challenges need a few more sets of eyes looking at them. I don't blame you guys for keeping some of it private, I hope that doesn't interfere with the progress of new code.

Interest hasn't waned, I don't think. It's just obvious that progress has slowed, so people have nothing to talk about.

I remember there were 1 or 2 people that seemed genuinely interested with talent. Hope they get this message.
  #44  
Old 11-21-2007, 07:31 PM
Griffin Griffin is offline
 
Join Date: Dec 2006
Posts: 7
That's Just Awesome :3
  #45  
Old 11-21-2007, 07:37 PM
Galaborn Galaborn is offline
 
Join Date: Jun 2007
Posts: 25
great news
i hope it will speed up the project
__________________


Closed Thread

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 07:27 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
All Contents Copyright 2004-2010, SWGEmu.