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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #61  
Old 07-02-2008, 12:04 PM
TankGun TankGun is offline
 
Join Date: Jul 2007
Location: Quebec, Canada
Posts: 202
Imagine were it would be if it didn't go open source, god bless every member of the team.
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  #62  
Old 07-02-2008, 02:42 PM
cable-odinson cable-odinson is offline
 
Join Date: Dec 2006
Posts: 79
i cant help but to be impressed !
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  #63  
Old 07-02-2008, 03:32 PM
StormZ StormZ is offline
 
Join Date: Dec 2006
Posts: 643
Great work guys! Welcome back to everyone who came back from vacation.

Ramsey, these bi-weekly updates are awesome and well laid out. No need to change anything.
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  #64  
Old 07-03-2008, 01:26 AM
Zaff Zaff is offline
 
Join Date: Dec 2006
Location: Dallas
Posts: 87
Thanks for another good update. I have been in love with this format from the day it was implemented.
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If you haven't read the FAQ, please do. The link is at the top of every page.

If you want to know how to access the test server read the setup guide. Or just download Launchpad Enhanced and let it do the work for you if you already have SWG installed.
  #65  
Old 07-03-2008, 02:20 PM
zomick zomick is offline
 
Join Date: Jun 2008
Posts: 119
Quote:
Originally Posted by hinch View Post
one of the things I keep hoping to see pop up in one of theses is a fully implemented crafting system

Once thats done pre-cu is complete as far as I'm concerned Certainly the amount of progress stated in the past 2 months has been good after a period of relatively little progress/information.
I agree with the above statement^^ well I have to add, fully implemented CHs is also on my wish list but other than that GREAT job guys, I love what y'all have done, and welcome back those who returned. Keep up the good work
  #66  
Old 07-03-2008, 08:35 PM
Lord_Mandalore Lord_Mandalore is offline
 
Join Date: Jul 2008
Location: USA
Posts: 2
Awesome job!
KEEP THIS UP! I want to burn things like I used to...
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Well, I was ONCE a Master Marksman and Commando...
The evil SOE cubical dwellers tried to settle for the "Elder Power".

This made me angry....
  #67  
Old 07-05-2008, 09:36 AM
Rancor292 Rancor292 is offline
 
Join Date: Jan 2008
Location: Buenos Aires - Argentina
Posts: 3
Mission Vao

My first post
Very impressive. Now it is necessary to see the missions jeje
  #68  
Old 07-05-2008, 02:48 PM
agentoo8 agentoo8 is offline
 
Join Date: Jan 2007
Location: London, UK
Posts: 64
1ST!!1111ONEONEELEVENTYONE!!!

Good job dudes
  #69  
Old 07-07-2008, 02:20 AM
Trich2103 Trich2103 is offline
 
Join Date: Mar 2007
Location: San Diego
Posts: 21
I like the mission Idea. I hope it works out as you descibe it. I image it would reduce the amount of mission glitches Pre-CU was incountering when SOE ran the game.

Good News!!

YaYa keep up the good work!!
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Shippo TheFox too many professions to remember where I stoped at...
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  #70  
Old 07-07-2008, 03:06 AM
fatherfungus fatherfungus is offline
 
Join Date: Apr 2008
Posts: 5
I see, SOE is giving a free month to all prior players....again
I also notice thier server list gets shorter and shorter.

I think they see the train coming at the end of the tunnel.

as always, keep up the good work.

Question: I know little about the nuts and bolts of servers, code ect...
however, I am curious if after the project is done and running will
it be possible to upgrade the graphics engine?

Just curious
  #71  
Old 07-07-2008, 05:32 PM
Aisov Aisov is offline
 
Join Date: Dec 2006
Location: Finland
Posts: 2
I have been following the project go onwards for quite some time and damn, you certainly have done some incredible progress. Keep up the awesome work o/

EDIT: Lol, I have actually been around this long and haven't made a single post. Lurking ftw.
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Last edited by Aisov; 07-07-2008 at 05:35 PM.
  #72  
Old 07-07-2008, 07:56 PM
Tokay828 Tokay828 is offline
 
Join Date: Jul 2007
Posts: 9
Quote:
Originally Posted by fatherfungus View Post
Question: I know little about the nuts and bolts of servers, code ect...
however, I am curious if after the project is done and running will
it be possible to upgrade the graphics engine?
I wouldn't take MY word, but yeah, someone is working on it. From what I remember, all they did was 'upgrade' the textures to make them look better, and more realistic. Twas' a while ago that I saw this, because.. uhh... lurking IS ftw.

Note: I'm almost 100% (so like 95% ) positive that this was done locally, so it only affected the person who 'installed' these textures. Basically, just a mod.
  #73  
Old 07-07-2008, 08:06 PM
Iacodi Iacodi is offline
 
Join Date: Jul 2008
Posts: 12
I just joined up, and I can already see the love that everyone is pouring into this. I am really excited about it!
  #74  
Old 07-08-2008, 03:31 PM
ctrice ctrice is offline
 
Join Date: Dec 2006
Posts: 51
AMAZING!!!!
these updates give me hopes of a pre-cu sooner and sooner

keep up the good work, itll all pay off soon!
  #75  
Old 07-08-2008, 06:40 PM
Jazza Jazza is offline
 
Join Date: Jan 2007
Location: Gold Coast
Posts: 135
let's all cheer for progress!


HUZZAH!
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