|
Community News Archives Archives of the CSA forum. |
|
Thread Tools | Rating: | Display Modes |
|
#1
|
|||
|
|||
Quote:
p.s. im stoked as hell too! |
#2
|
|||
|
|||
Quote:
__________________
Images are excessively large. Please resize the images so they do not break the forums and take up large amounts of space. -PL- Quote:
Quote:
|
#3
|
|||
|
|||
So.... few months more and it's finished
|
#4
|
|||
|
|||
Just out of curiosity, what's it like looking at the mess of code that SOE made? Even the SOE Devs admitted when they made the NGE that the original game needed to be changed because of all of the useless code.
|
#5
|
|||
|
|||
No one knows, people who were looking at that mess are probably working for some other company and not willing to share. If you are talking about Core3 code, there is nothing from SOE there.
|
#6
|
|||
|
|||
Quote:
The reasons behind the very poor launch of SWG was attributed to the SOE folks not understanding most of the code, thus the reason behind the temporary (nearly 9 month) removal of the death system because they couldn't figure out how to stop someone griffing you by placing a tent on your body and sending it to the center of the game world. (if you couldn't retrieve your corpse after death you lost everything that was on it) So instead of figuring out the code, the SOE folk decided to rewrite the game entirely with the implementation of the NGE saying that 31+ classes were to difficult to balance. however I had just come from DAoC that also had a large number of seemingly well balanced classes, and Mythic Ent. didn't seem to have any difficulties keeping their game balanced. And now comes the SWGEmu team and they not only figure out the original game code but write their own server code to run the original client with only minor patches. (Great job btw guys and gals!) so in closing I'd like to thank the SWGEmu team for bringing back to life the best MMO-RPG I've ever played! And yes I Mean Role Playing Game here people, WOW is an MMOG, not an MMORPG I never see anyone roleplay on wow!
__________________
Chilastra Server 26 June 2003 - 14 November 2005 Larken - 2h swords hybrid TC Nova Larken - Pistolier/Smuggler Nerdykid - Weaponsmith
|
#7
|
|||
|
|||
Where did you get that from?
|
#8
|
|||
|
|||
Quote:
I read all the way to where you said classes in DAoC were balanced. |
#9
|
|||
|
|||
Yes sorry to contradict you but that's incorrect. SWG was created and developed by Verant Interactive, (by this time) a division of SOE - the same team responcible for EverQuest. The only UO connection I know of comes in the form of Raph Koster (Lead Dev of UO and UO T2A) who was Creative Director for the project and worked for SOE until 2006.
|
#10
|
|||
|
|||
Awesome update.
|
#11
|
|||
|
|||
Great great great.
Thanks for the update.
__________________
|
#12
|
|||
|
|||
Sweet
__________________
Quote:
TG & EC Cooperation With TG being the premier US based community and EC being the premier EU based community. USA http://www.truegalaxies.com Europe http://www.euro-chimaera.co.uk Report all bugs here: http://www.swgemu.com/support/index.php Ingame name Birk They That Are Them. Guild <Hoods> The Dark Hoods ~▲~ '▲ ▲ Triforce. |
#13
|
||||
|
||||
Nice update!
Thanks to everyone who helped get it together!
__________________
Hakry SWGEmu Event Coordinator Hakry@SWGEmu.com | swgemu.com Helpful Links: SWGEMU Install Guide | IRC for Beginners | SWGEMU Faq | BugTracker SWGEmu is a non-profit, open source community project. |
#14
|
||||
|
||||
Hey all, I'd like to give some recognition to Tovo for stepping up and taking the time to gather a lot of the information in these community updates, he does a great job and his name never shows up on them .
We love sharing all the cool stuff that this team has been working on, and Tovo has been crucial to getting this information into a format we can present to you guys. I don't wanna leave anyone out who puts effort into keeping everyone in the know around here. Thanks to everyone who continually supports SWGEmu, I hope you are having a good time with what we've been able to put together, and that you are looking forward to the BIG stuff we have in the works. Take care!
__________________
Learning Game Master/Event Coordinator -sɯnɹoɟ ɹǝǝuıƃuǝ pıoɹp | sɯnɹoɟ ʇɹoddns nɯǝƃʍs | ɯoɔ˙nɯǝƃʍs@ƃuıuɹɐǝן- SWGEmu is a non-profit, open source community project. |
#15
|
|||
|
|||
Quote:
Nice job Tovo.
__________________
Gestorter Engel: Master Dancer/Master Teras Kasi Odissa: Master Image Designer/Master Tailor Arihanna: Master Rifleman/Master Combat Medic Blutsaugerin: Master Doctor Making gamers out of moms since 1996' http://www.alloutassault.net |
|
|