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Test Center Updates Updates to the Test Center will be posted here. |
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#1
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Update 01/25/2009
Update 01/25/2009
Medic/Combat Medic: Added Area handling for pharmaceutics Added Combat Medic Ranged and Area Stimpacks Updated healdamage handles combat medic stimpack Fixed healing crash Scout/Ranger: Fixed Trap uses when out of range Fixed trap accuracy calculations Fixed Camp logout bug Crafting: Updated Crafting code, components objects, process Database: Full Database Wipe Server: Full Operating System Reinstall mySQL Server Complete reinstall and update Fixed Compile error Test Center Revsion #1196
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Kellina Support Manager kellina@swgemu.com | www.swgemu.com | Helpful Links SWGEmu is a non-profit, open source community project. |
#2
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Woohoo!
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#3
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More lovely updates. Keep up the good work
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Quote:
TG & EC Cooperation With TG being the premier US based community and EC being the premier EU based community. USA http://www.truegalaxies.com Europe http://www.euro-chimaera.co.uk Report all bugs here: http://www.swgemu.com/support/index.php Ingame name Birk They That Are Them. Guild <Hoods> The Dark Hoods ~▲~ '▲ ▲ Triforce. Last edited by Lubbe; 01-25-2009 at 10:21 PM. |
#4
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Awesome!
Awesome work guys and gals! Thank you for all of your hard work.
Quick question though, does the crafting update mean more schematics are in play too or are they still MIA for now?
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Kalen Darkmoon Master Teräs Käsi Artist / Master Dancer (Pre-CU SOE) Master Architect / Master Shipwright / Master Tailor (Pre-CU SOE) Future 3 characters: Master Teräs Käsi Artist / Master Brawler / Medic / Scout Master Architect / Master Shipwright / Master Merchant Master Artisian / Master Tailor / Master Armorsmith |
#5
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Hmmm... combat medic.
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#6
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/cheer
Thanks for the work! Creeping closer....
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WillburWright, Smuggler since August 2003. |
#7
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Excellent Work! I can now equip my Marine Backpack! Now if only I could color my composite armor
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#8
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No schematics on my crafter yet. Does this mean I might actually have to do RL work?
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WillburWright, Smuggler since August 2003. |
#9
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Slow & Steady Wins the Race
Good work, devs.
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#10
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Yeah, I got no schematics as well. XD
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#11
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Great work guys!
I eagerly await schematics
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See my Custom Userbars: Link Forum Thread: http://www.swgemu.com/forums/showthread.php?t=18720 |
#12
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This is great, I really miss crafting. :o And also combat medic is another great addition.
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#13
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i am ready to grind ent!
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#14
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Sounds great!
I'll be sure to check it out.
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I'm just a regular guy, y'know? |
#15
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Great work, good to see Combat Medic getting into the game.
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