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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #1  
Old 09-14-2008, 04:42 PM
Phoenix Icecold Phoenix Icecold is offline
 
Join Date: May 2008
Posts: 8
Great Job people keep up the great work!
  #2  
Old 09-14-2008, 04:43 PM
Runny Runny is offline
 
Join Date: Dec 2006
Location: Amexica
Posts: 375
good work
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  #3  
Old 09-15-2008, 04:13 AM
darkboarder8 darkboarder8 is offline
 
Join Date: Feb 2007
Posts: 6
Awesome job guys
  #4  
Old 09-15-2008, 09:12 AM
Skappato Skappato is offline
 
Join Date: Aug 2008
Location: Italy
Posts: 13
You have our gratitude

Keep up with your great work
  #5  
Old 09-15-2008, 11:45 AM
cable-odinson cable-odinson is offline
 
Join Date: Dec 2006
Posts: 79
What an update. V1.0 is getting closer TYVM anyone and everyone contributing to this project /honerable bow
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  #6  
Old 09-15-2008, 04:18 PM
TankGun TankGun is offline
 
Join Date: Jul 2007
Location: Quebec, Canada
Posts: 202
Sweet update, keep up the good work
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  #7  
Old 09-17-2008, 08:46 PM
Jlane Jlane is offline
QA Community Tester Team (On Leave)
 
Join Date: Dec 2006
Location: Texas son
Posts: 221
damnit, an update like this comes out when im evactuated because of hurricane ike /: now im in BF Arkansas, this state sucks.
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  #8  
Old 09-18-2008, 01:08 PM
OldMaster OldMaster is offline
 
Join Date: Dec 2006
Posts: 74
Congratulations for the good job done so far
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SWGemu > Chuck Norris
  #9  
Old 09-19-2008, 05:07 PM
munkor munkor is offline
 
Join Date: Dec 2006
Posts: 21
great job guys...

i think when mission terminals are up and running, it'll just feel like the old SWG.

everything you've achieved in the last few months is outstanding... and of course everything before... its just amazing how fast things are coming along
  #10  
Old 09-14-2008, 04:46 PM
daxxvacine daxxvacine is offline
 
Join Date: Dec 2006
Location: Austin, Texas
Posts: 36
The idea of an ETA for v1.0 is EXCITING! It seems we have never gotten anything like that!

Great work Everyone!!
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  #11  
Old 09-14-2008, 04:50 PM
-maven- -maven- is offline
 
Join Date: Apr 2008
Posts: 53
very nice work guys and gals keep it up
  #12  
Old 09-14-2008, 04:54 PM
Timbab Timbab is offline
 
Join Date: Dec 2006
Location: Berlin, Germany
Posts: 4,312
<3

Question, what do you need Graphic Artists for? for Program/PCP interface?
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  #13  
Old 09-14-2008, 04:58 PM
Karas Karas is offline
 
Join Date: Jun 2008
Posts: 453
good job <3
  #14  
Old 09-14-2008, 05:52 PM
ZerohourUK ZerohourUK is offline
 
Join Date: Jan 2007
Location: North Shields, UK
Posts: 154
Good **** guys!
  #15  
Old 09-14-2008, 05:55 PM
waa waa is offline
 
Join Date: Dec 2007
Posts: 164
Quote:
Originally Posted by Ramsey View Post
[
Various fixes:

Along with the spectacular stability fixes provided usually by Oru/TA, here are SOME gameplay tweaks/fixes have been made:


-Wounds can no longer be healed while meditating.
HUH?

Meditating pre-cu could heal wounds at lvl 4, I hope the above was referring to the first 3 lvls

http://swg.allakhazam.com/db/abiliti...swgability=327
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