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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#1
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Industrialist trainer? |
#2
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Ok... Story time...
Way back in Beta I, there was a profession labled "Miner". It sat above the "Mining" branch in Artisan. However, the profession was never implemented and the skill tree never released. The reason being that besides mining bonuses, there really wasn't anything to be added with a mining profession. After much outcry, they mentioned that they may replace it with an Industrialist profession. This profession would be focused on mining and manufacturing. However, they ran into the same problem. All this profession would do would get bonuses to factories and mining. No real content. So they scrapped it. This was also around the same time the scrapped "Farming" as a profession. They changed it to Bio Engineer instead. The reason? It sounded more "Star Warsy". Of course, not once is the word "Bio Engineer" ever used, however you hear "Farmer" in the films. That being said, there was a strange bug early in release that gave some people (myself included) a small amount of Industrialist XP. It was still listed right up to the NGE.
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#3
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Weird stuff.
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#4
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An amazing year for everyone who loves the game!
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If you haven't read the FAQ, please do. The link is at the top of every page. If you want to know how to access the test server read the setup guide. Or just download Launchpad Enhanced and let it do the work for you if you already have SWG installed. |
#5
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